Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hoping that I'm just missing something because otherwise getting 77 Guillotine deaths will be agonizing. Gonna try fiddling with settings some more.
TL;DR: Vanilla Be Gone requiring items to be marked as disabled to be enabled causes some items to be question marks if they also are in other mods' lists.
- `mobius_strip`
- `symbol_bomb_quantum`
- `turtle_and_rabbit`
- `void_party`
They can be disabled in the same way, by adding an override that sets the rarity to "none", so it should be a simple update to include them.
- the vanilla coin be available
- at least 3 common items in the item pool
- at least 1 uncommon item in the item pool
Not exactly sure why there need to be items in the item pool, or whether it's those exact combos or whether others might also work. But if I re-enable the coin and 4 such items (like 3 peppers and "Triple Coins", for example) then everything works as expected.