tModLoader

tModLoader

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Fargo's Best of Both Worlds
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Mod Features: Custom World Gen
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
Filstørrelse:
Offentliggjort:
Opdateret:
96.971 KB
2. maj 2022 kl. 10:41
8. okt. 2024 kl. 11:06
8 ændringsbemærkninger ( vis )

Abonner for at downloade
Fargo's Best of Both Worlds

Beskrivelse
This mod allows you to choose various world gen options. Several are usually found in secret seeds and some totally unique ones.
Several pieces of world gen can also be multiplied or toggled off completely.

Currently you can:

Multiply:
-Trees
-Living Trees
-Surface Caves
-Floating Islands
-Marble
-Granite
-Spider Caves
-Hives
-Gems
-Chests
-Pots
-Life Crystals
-Statues
-Traps
-Microbiomes (minecart tracks, sword shrines)

Toggle on and off:
-World Evil
-Dungeon
-Ocean
-Desert
-Jungle
-Ice
-Caves
-Glowing Mushroom
-Underworld
-Aether

Add options from secret seeds:
-Spawn Both Evils
-Spawn Both Ore Sets
-Invert the Underworld
-Guarantee Ocean Caves
-Spawn More Surface Living Trees
-Big Bee Hives
-Guarantee Pyramid Entrance to the Underground Desert
-Starting spawn point at the Ocean or Underworld
-Huge Jungle Temple
-Marble and Granite generation is swapped
-Underground Dungeon
-Rainbow Cabins
-Paint Everything
-Surface Spider Caves
-Surface Marble
-Wavy Caves
-"No" Traps
-Evil Surface
-Underworld Spawn
-Mushroom Layer
-Surface Temple
-Mahogany Trees Everywhere

Completely new world gen options:
-2 Dungeons, one on each side
-2 Shimmers, one on each side
-Replace all liquids with Water, Lava, Honey or Shimmer
-Liquid Swap where liquid locations are shuffled
-Start in HardMode
-HardMode ore generated
-Surface Mushroom Biomes
-Random Spawn Location
Oprindeligt skrevet af tModLoader FargoSeeds:
Developed By Fargowilta
Populære diskussioner Vis alle (2)
10
6. apr. kl. 16:42
Issue & suggestion
Lovecraft
1
15. dec. 2024 kl. 13:30
No WorldGen Progress???
Doctor Toxin
290 kommentarer
KubaTNT 26. apr. kl. 12:37 
It would be nice if we got description for some of the settings becaus honestly i have no idea how surface mushroom biomes, hardmode ore generation work
Mateus 24. apr. kl. 10:48 
This mod needs better customization of the multipliers, why not just let us type the amount instead of being extremely limited? i want to mainly lower the amount of ores but since you cant even get between 1 and 0 it doesnt help at all.
DEADLEAD 19. apr. kl. 1:22 
okay after testing and testing i think its a compatibility issue with Calamity's extra packs idk witch one exactly but i removed all of them and it worked
DEADLEAD 19. apr. kl. 0:43 
@Fargowilta first off thanks for all the amazing mods. that said i have run into a bug on multiplayer making a world when i load in the floor is either gone and i fall threw or all the worlds blocks are outlined as if they are all single blocks stacked and wont merge unless i hit it with my pick or my axe. now i am not 100% if this is your mod doing it i am checking with other mod authors to see if it might be them its bin a pain to narrow it down as i do have other mods it might be if you think it might be plz let me know thanks for the beautiful piece of work as well
wrong1rayne 3. apr. kl. 10:43 
i made a world with all the water shimmer and now that ive turned it off i cant Gen new worlds ? anyone have idea how tp help fix this problem really enjoy the mod dont want to get rid of it
Goldeyegold 2. apr. kl. 19:51 
Error happens when Spirit Classic is enabled.
Goldeyegold 2. apr. kl. 19:50 
[22:44:04.031] [.NET TP Worker/ERROR] [tML]: FargoSeeds/FargoWorldGen : A problem was encountered during world generation
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at FargoSeeds.FargoWorldGen.multiplyStep(List`1 tasks, Int32 stepIndex, Int32 numMultiplier) in FargoSeeds\FargoWorldGen.cs:line 701
at FargoSeeds.FargoWorldGen.ModifyWorldGenTasks(List`1 tasks, Double& totalWeight) in FargoSeeds\FargoWorldGen.cs:line 335
at Terraria.ModLoader.SystemLoader.ModifyWorldGenTasks(List`1 passes, Double& totalWeight) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 437
gunslinger3205 1. apr. kl. 13:11 
I generated a world using the underground dungeon option and the old man is not spawning in for me to defeat skeletron and gain dungeon access.
Is there any trick to get the old man to force spawn?
Will this cause problems with the lunatic cultists later down the line?
Chrononaut 30. mar. kl. 20:14 
@Wyneus
I have Fargo's Mutant & Souls on with this and it's working
TwelveYO 28. mar. kl. 8:42 
I want Extra Large world !