Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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自用MTU+TUP+大众脸平替
   
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Description
1.顺序就是排序顺序,即前置mod、优化低配mod、大修mod、立绘mod、黑熊mod、补充mod、1.72FIX
2.武将包主体是MTU+TUP(Make them uniq + total uniq pack)
3.黑熊派系是前置必要MOD,排序上要放后面,不然会导致错误闪退。
4.后面是补充Mod,为个人喜好,比如游戏文本优化、关系事件大修、宫殿系统修改、补给存量、声望修改、双倍骑兵和骑兵冲锋等,如果你有自己想加的mod就放这里,比如技能树、五行属性等等。
5.请不要一键订阅,根据自己需求来订阅,mod越多越容易冲突跳出。如果追求纯净体验就订阅黑熊之前的部分,但本身MTU就对武将的武器技能都进行了改动,看个人。
6.已知甘夫人会没立绘没名字,解决办法是直接参考第二个改名mod修改(改名mod非常好用,配合下面的0生育率,你可以随便收义子改名,说的就是你吕奉先,不违和不卡顿)。黑熊非DLC3和MTU冲突,会使得一些特殊武器和人物饰品出错,如果你想玩小派系请自行取舍。
7.记得把1.7.2FIX放最后

重点:MTU+TUP不能和已知的名将复兴、新武将集合混合使用!接受一个集合就要理解集合者的理念,MTU算是非常接近原版风格,难度不高、名将多多的集合包,非常适合渣机电脑。如果你电脑够带劲,我非常建议你去玩新武将集合,开高达+大集团混操!最后感谢那些mod作者的辛勤付出,我也只是一个玩游戏的搬运工。
Items (79)
The Gathering : Core Object 1.2.2
Created by Inter-object
Modified the core object of the TW:TK script to make the game run more reliably 삼탈워 엔진의 코어 오브젝트를 개조하여 게임이 더 안정적으로 돌아갈 수 있도록합니다 修改了TW:TK脚本的核心对象,以使游戏运行更可靠 https://i.imgur.com/d4auZcl.png In TW:3K, events are like the heartbeat of a game. The core object is a...
Rename Provinces and Characters
Created by Ironic
Allows the renaming of any province or character in game, with the helps of new buttons. Renaming a province can only be done if you own the whole commandery. While allows adding in an unused menu, the commandery details. Compatible with Inter-Object's UI ...
더 결집 : UI 1.3.22
Created by Inter-object
Character Browser, Biographies, Reset skills, Trait add/remove, Governor slots 장수 검색, 열전 보기, 부상 치료, 스킬 리셋, 트레잇 추가/제거, 태수 슬롯 등 패널 조정 人物搜索,传记,治愈伤口,重置技能,“添加/替换”特性UI,“府署/太守”面板 Update Notes 1.3.2 - The WuXing 300 table is removed. Now only diplays WuXing 200~30...
The Gathering : Heroes 1.5.41
Created by Inter-object
https://i.imgur.com/MOLFf3c.png 1.5.4 - TUP 1.7.1v update 1.5.3 - Prevent famous heroes from suffering "Unfortunate Events" when they are in the recruitment pool for long turns. 1.5.1 - Fixes CA issue where 'Zhuge Liang' and 'Sama Yi' are not spawning to A...
FPS Boost 帧率增加 +10%
Created by 外國人 Hoe ❄
For potato computers where GPU is the bottleneck! Will not help much with weak CPUs. Best used with Low and Medium settings. 适用于弱GPU 适用于中低端游戏环境 修改 : 没有视频效果 (VFX) ,LOD 修改, 质地 修改 没有太大的区别 Actual FPS boost on nvidia GPUs should be between 5% and 15%. Use this ...
Improved Campaign Map Performance
Created by Levie
What does this mod do? This mod smooths out campaign map performance by reducing application errors and file query times. This is especially noticeable when moving over Nanman lands. What is causing the stutter? Special thanks to Spartan VI and HuntingDog ...
[1.7.X] Kelstr's No Campaign Clouds
Created by Charming Tumour
This mod removes the campaign clouds on the map. I found that my FPS dropped significantly whenever clouds were anywhere near my screen. Enjoy !!! Kelstr Setup Subscribe to this mod. Enable the mod in the launcher. Notes Provides stable FPS and less visual...
战场只有晴天The battlefield is only sunny
Created by Marks
MOD简介: 修改战斗地图中晴天出现的机率改为100%。 雾天,雨天和雪天改为0%。不影响大地图的季节方面的任何数据或者加成。 讨厌雨天等天气的画面效果的同学可以使用,显著提高FPS,低配档的福音。 兼容性:兼容所有MOD Introduction to MOD: Modify the chance of appearing on a sunny day in the battle map to 100%. Change to 0% for fog, rain and snow. Does not affe...
Units model historical reskin - 历史化兵模优化
Created by harrylee95
-This MOD has modified the TW3K vanilla unit model and remade and beautified the Han faction unit model. The militia style (with inconsistent clothing colors) is a Western Han style attire, while the mid-level military style is an Eastern Han and Three Kin...
AI增加buff AI buff
Created by 牦牛叔叔
为了游戏后期的乐趣,给AI增加了一个由弱到强的buff。 从第10回合开始,每过10回合AI的buff逐渐增强。 For the fun of the late game, a buff from weak to strong is added to the AI. Starting from the 10th round, the AI buff gradually increases every 10 rounds. building construction time 建造时间 subtract {1...
TUP的问题修复
Created by crazyfly
1蔡邕,朱灵立绘建模正常显示。 2英雄花鬘战役开始就诞生在孟获派系(控制台召唤不出南蛮英雄) 至此所有TUP英雄都可以出现在战役中;花鬘立绘建模正常显示。 要新档花鬘才会出现,不是新档除开花鬘不会出现外其他都能生效。 排序放在TUP前面才生效 。 以下5个问题我均可修复,但是需要改TUP本体MOD才生效,只能等TUP作者自己修复。 1朱异 邹丹 王异立绘消失 2周鲂 陈琳 蒋干 董厥 王累 张肃演义模式下是史实模式的状态 3郑甘 梅成 名字 甘 梅丢失 杨仪 杨错误成扬 4武器模型丢失 5脸部模型丢失 ...
TUP简体中文大改<非直译>
Created by crazyfly
在TUP简体中文的翻译支持下改动的,直译生硬,以下改动都不是翻译,很多都是直接改成别的了。(比如赵云的马的名字我直接改成了夜照玉狮子)改动标准,符合历史第一,符合TUP游戏第二。比如TUP游戏中词条太阿剑,直译MOD是胎儿,我正常翻译就是太阿剑,但是其模型立绘都是一把刀,我就改成了其他刀的名字,另外选取了一把属性很好的剑作为太阿剑(太阿排中国名剑第四所以选属性好的)。 现在没有改完,因为TUP的翻译mod没了就先上传。 暂时只改了以下 人物称号和注释 根据百度百科中选择了自己喜好的,符合历史的。称号基本都是...
[TUP] Total Unique Pack(1.7.1v)
Created by artmongky
TUP 모드는 Puzzle illust, Puzzle3D, Add Puzzle Skill 3가지 모드의 제작자가 의기투합하여 하나의 통합모드로 완성한 것입니다. MTU와 WDG2를 베이스로 작업하였기에 해당모드가 반드시 필요합니다. 한국분들은 MTU 한글 애드온도 필수입니다. ENGLISH USERS SUBSCRIBE TO THIS MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=228984110...
MTU/TUP:全面拓展包
Created by melt
本mod作为MTU的全面拓展主要改动以下几个方面 一:对武将的护甲值进行了调整:刘璋,袁术,刘表,大乔等低甲土将都上升至35~45的范围以提升基础战斗力 曹仁护甲从41提升至65 颜良护甲从50提升至65 徐庶护甲从15提升至45 所有MTU低甲女将护甲恢复MTU旧版本的正常水平 二:对武将的五行进行了调整:火属性现在拥有命中率加成,200火可以获得30命中率(相当于抵消30的闪避) 三:对传奇武将的技能进行了新增与调整(持续更新) 例如 夏侯惇获得技能刚烈 文丑获得技能天序之击 颜良获得技能怒斩 袁术获得...
女性大众脸替换
Created by Bruce
替换了女性大众脸 ,符合原版画风 素材用了TUP 2025更新,添加了几个新立绘,结合WDG2大众脸替换,效果会更好。...
WDG2大众脸替换
Created by Bruce
自己平时用的MTU,喜欢原版画风,拓展了WDG2以后却又无法忍受里面奇怪的大众脸立绘 替换了金木水火土全部男性大众脸立绘 目前完成度: 1,水将 30个(已完成) 2,火将 30个(已完成) 3,金将 10个(已完成) 4,土将 10个 (已完成) 5,木将 17个 (已完成) 立绘原理:利用了TUP里面一些名不经传的武将立绘(本来就是大众脸用这些好的立绘干嘛)以及名将复兴里的部分素材(在此感谢大佬们的立绘)并且符合原版画风的 模型原理:为了贴合立绘,将WDG2里面的模型进行组合,大部分与立绘相符 却又不影...
Make Them Unique Simplified Chinese Language Add-on (简体中文补丁)
Created by procrastinator
This mod is compatible for both MTU and MTU Events Add-on ------------------------------------------------------------------------------------------------------ https://i.loli.net/2020/06/06/8HQZ2BgAsStrd7C.png This is a Chinese language package for Illust...
Make Them Unique 3.3 (Wu Anguo)
Created by Illustrator.noob
https://i.imgur.com/f48A4bb.jpg https://i.imgur.com/0eT2bM5.jpg *This is graphic oriented mod but at the same time it also overhaul mod. https://i.imgur.com/0TEWxLp.png https://i.imgur.com/Nb8XuXp.png *There are no mod privileges due to sponsorship. Sponso...
【黑熊的非官方DLC part1】 -- 全派系解锁 All Factions Playable
English follows, 请阅读说明! 这是一个解锁开局时地图上所有派系的mod,包括全部182,190,194,200, 291 五个剧本。 https://i.imgur.com/fVVaDCS.gif 简介 这一mod分为三个部分, 1. 解锁部分,既当前页面。 第一部分解锁了所有原版势力,并添加了符合原版风格的势力选择界面内容。 其并没有改变游戏内的其他内容,如果你选择原版势力开局,那么你的游戏体验将与原版相同。 2. 主要化部分 我将第二部分作为子mod放在了必须mod里,但实际上你可以选...
【更新24/5/21】黑熊的非官方DLC part 3 -- 额外开局势力(MTU兼容版)
https://steamuserimages-a.akamaihd.net/ugc/1023947384901462665/C83C61421FBF1EE961B051A82BAB3D1F830071DD/ 这个mod做了什么? 这个mod里,包含了我对startpos--也就是开局局势文件的修改。如果不修改这个文件,我便没有办法修改初始地图上的一切内容 -- 势力、角色、部曲、城镇、外交状态等等。 目前的修改内容: 1. 添加了原版所没有的开局势力。 2.修改了大部分已经被我主要化的派系的派系领袖的初始...
更史实的性别 / NO Female
Created by Sam
写在前面 本MOD的初衷是关爱女性远离战争,并无其他 我已经受够了AI后期大量的随机大众脸女性将领带兵征战,由于木和火没有女性大众脸,CA为了调整比例,将金/土/水的女性生成权重调的比较高,结果就是满屏的女性将领,这点太不符合历史。 本着尊重历史,关爱女性的出发点,本MOD改动如下: 1.关闭所有随机大众脸女性将领的生成(包括汉文化/黄巾/贼徒/南蛮),金/土/水只可生成男性随机大众脸 2.将生育比例调整为金/土/水 男:女为2:1 ,加上火/木男性,总体男女比例为3:1(平均生4个孩子有1个女孩),南蛮和...
生育率0/No kid
Created by CUI
绝育npc,解决后期卡顿 all generals can't have children...
Dynamic Campaign+
Created by DonkeyWorld
This mod focuses on increasing replayability of the 3K campaign through choices and faction strength randomization. What it does: Han empire will split after turn 22. This allows time for Dong Zhou and Liu Bei to make some use of annexing, mix up the Han g...
Better Diplomacy
Created by DonkeyWorld
Better Diplomacy fine tunes the balance between the AI acting in a predictable, understandable matter while still retaining the capability to surprise the player. The end goal is an experience that resembles the depth of the Europa Universalis IV and Galac...
派系封爵进度调整 | Adjustment for Progression
Created by 高准同学
本MOD是更贴合史实的游戏进度的修改版,已获得原作者的授权。由于修改后不太史实,所以我更换了另一个标题。 This mod is modified from Historical Progression, and I obtained the authorization of the original author. 请不要和原MOD一起使用,否则可能产生意想不到的效果。 Please do not use with the original MOD, otherwise it may produce un...
Earlier Imperial Intrigue and Better Imperial Favor 更早更平衡的天子机制
Created by Alex Zhao
This mod made imperial intrigue mechanics unlocked on 190 and tweaked lots of imperial favor related stat. Overall imperial favor is harder to gain, and easier to occur enemy of Han. Please let me know if you have any suggestion. This mod should compatible...
【AOD】更有用的汉天子——派系资源加成.pack
Created by thak117
这个mod让玩家得到汉天子以后,可以真切感到收获而不是一块烫手山芋——虽然依然是块烫手山芋。 再取得汉天子后,派系资源的增长速度会加快,如: 董卓:威胁每回合+3,初始可以把减少速率控制在-1,且掉不下第二段,天子在手天下我有,守好你的长安。 曹操:信誉每回合+10,有了天子后,曹操可以更快地累积信誉,更快使用驱狼吞虎。 【注意:曹操相对于其他派系而言得到天子的机会更大,加上ai针对玩家,如果加成过高会被ai曹操恶心到,因此只加了10而不像其他派系那么高。】 袁绍:世系每回合+5 袁术:正统每回合+20 孙...
【AOD 1.7 update!】Three rounds of Technology | 三回合科技.pack
Created by thak117
换个萌萌哒的封面~ 本mod是给使用订阅【AOD】玩家制作的三回合科技mod,不过原版和其他mod也都可以用。 所有势力与派系可用,有问题可以在评论去留言。 另外欢迎大家订阅我的【AOD】兵种数据修改——更凶悍的士兵 mod。 For a cute cover~ This mod is a three round tech mod for players who use subscription , but the original and other mods can also be used. All ...
全派系基础3000基业 | All Faction 3000 Base GDP
Created by 高准同学
原版非主要派系的家庭基业很低,现在所有派系的家族基业基础值都是3000。这是家族基业的基础值,所以袁绍、刘备这种开局基业有加成的依然生效,袁绍还是4500,刘备还是1500。 自用的mod,因为之前不小心搞坏过这个mod,所以放到工坊算是备份,顺便水一个mod。 In original game, the other factions' GDP is low, now all faction base GDP is 3000. Its base value, so Yuan Shao and Liu Bei...
Double Quantity Cavalry
Created by 林登万2233
Double Quantity Cavalry 2倍骑兵数量 1.5倍骑兵血量 如果有错漏,请留言指出。 ...
更专业的配兵 /Dynasty Warlords' Armies
Created by Phantathos
由于MOD机制,建议大家使用新档进行游戏! It is recommended to use this mod in new game. 这个MOD与原版游戏兼容 This mod is compatible with the vanilla game. 兼容 更好的AI配兵,对于原版玩家,两者一起使用效果会更好 This mod is compatible with Better AI Templates. 使AI招募的部队更加精锐 Make AI recruit more elite troops 1)...
Better AI Templates 更好的AI配兵
Created by Alex Zhao
This mod edited how AI evaluate a unit's quality, so they will use more elite units instead of militia everywhere. Some vanilla settings are ridiculous like AI thinks mounted archers are better than heavy mounted archers or mercenary infantry/cavalry are j...
Less Enclave for AI 减少AI飞地
Created by Alex Zhao
Updated: Support 1.7, also edited a little ai diplomacy that let them less likely to declare war on faction far away and more likely to make peace with them. =========================== Maybe you noticed sometime AI will try to occupy territory far from it...
五行强化军队
Created by 一寸光阴
*每项属性附加3项军队能力,只要是一个军队,均享受加成 (这样不管电脑怎样配兵都是合理的,哪怕军师全带骑兵) *每项属性加一项派系加成、一项部曲技能以及一项自身能力 *每项属性加一项太守能力 原版自带的一些加成全部取消了 超过200也有加成,最高写到了300,前提装提升属性点上限的mod 派系加成: 金*派系弹药量+2%(200时,250时+4,300时+6高等级越多,派系加成越高) 木*派系粮食产量+2%(200时,250时+4,300时+6,高等级越多派系粮食越多) 水*派系范围所有收入+2%(200时...
WuXing More Useful than Weapon
Created by zcwang14
一、基本情况 现在武将的五行用处太少,武力值基本取决于武器,不合理。 1.削弱武器对于伤害的加成,五行和武器对于伤害的加成约为9:1 2.为了尽可能的兼容其他大型MOD,不修改武器的数值 3.水属性大幅减少武器伤害,所有人减少比例都相同 4.火、木、金、土属性按属性值增加相应伤害 5.现在基础伤害和破甲伤害比例约为2:1,护甲这个属性更有用了 二、具体数值 考虑到火属性本来就增加伤害的特性,木和金每点增加基础和破甲分别6、3点,火增加基础和破甲各9、5,土增加基础和破甲各5、3点 三、注意事项 1.应该和其...
Guan Xi 关系 Overhaul - Chinese Translation Pack
Created by DonkeyWorld
Chinese Translation for Guan Xi Overhaul. Requires base mod to work and must load before. Thank you to 登陆不起啊 for providing translation. 关系大修——中文特供补丁包 前言:这个mod将为人物添加了更多活力,提供更为深层次的一个关系系统,增加了特性相性的重要性,大大加深了人物关系,并将提供有趣的事件对话,让你可以更加沉浸于丰富的三国历史中。 一、此mod的作用(部分已生效): ...
Guanxi Overhaul - Enhanced Relationships, Events, and Stories
Created by DonkeyWorld
This mod injects more life into historic and generic characters, delivers a deeper Guanxi system, increases the importance of trait compatibility, enhances character relationship depth, and provides flavorful event dialogue to immerse yourself in the rich ...
Force Confederation & Vassal 击败合邦、附庸
Created by Alex Zhao
This mod added force confederation and vassal options for all factions. The confederation only works for the same cultural factions due to the game's limit. Compatible with most mods and saved games....
Unlock All Titles 直接解锁头衔
Created by Alex Zhao
This mod will allows you to unlock all titles when your start a new campaign. Compatible with everything. Thanks for HIIIIIHAAA's help for reconstructing this mod to increase compatibility and stability....
Colorful Buttons
Created by Dead Baron
This mod will color in many of the all white icons or buttons in the game. It doesn't recolor everything that is white, but a lot of the ones you see. I will continue to work on this over time. Nanman culture cities will have green roofs on their icon and ...
游戏文本优化:人名、称号与官职
Created by Toshin
说明 2021年6月28日更新:更改袁绍麾下部分人物称号及其描述。 一些同音字的错误,不是本MOD造成的,是CA在database中引用错误的代码,如:杨洪、卢志、陆绩等,如有发现此类问题,烦请去跟CA反馈,单靠本MOD修改文本解决不了根本问题。 2021年3月15日更新:修改三公九卿描述,更正“张机”为“张济”。 此为简体中文版,若需要繁体中文版请点击《遊戲文本優化:人名、稱號與官職》。 This MOD fixes some errors in the Chinese localisation pack...
势力文化国号旗帜郡名官职头衔文本大修改(遍地诸侯王)-GC-适配其他mod兼容版
Created by 公承
说明 特别注意事项: 200剧本新增势力,全部没有派系等级国号,升级派系后,全部国号没设置国号所以都显示为空白名势力,比如士徽、陈登、张猛、袁熙、李术等这些新势力,都是会升级侯爵后面开始没了国家名字,因为CA没做!所以本mod进行了修补补充,目前已经修补,有问题可以继续反馈。 一、本mod已自建旗帜替换,例如恭迎献帝后的大汉旗帜等,无法和任何旗帜修改类型mod共享! 二、本MOD与任何修改国号、郡国名、文化内容等文本mod冲突(不兼容本MOD) 三、本mod自行修改了幕府官职名字、头衔称呼等,无法和同类型m...
游戏文本优化:郡国、关隘与建筑
Created by Toshin
说明 此为简体中文版,若需要繁体中文版请点击《遊戲文本優化:郡國、關隘与建築》。 This MOD fixes some errors in the Chinese localisation pack. English speaking players won't need this MOD. 注意 使用本MOD时,请注意以下事项: 本MOD不需要开新裆。 由于本MOD仅修改汉化文本,不会影响游戏进程,理论上不会与“武将合集”、“名将复兴”、“黑熊系列”之类的MOD冲突;与其他修改郡国名称的MOD同时使用时...
【已支持1.7】Wonders of China 2.0 | 中国奇观 2.0.pack
Created by thak117
3.12更新: 应该没问题,有问题请反馈 感谢翠星大大的授权,我使用了部分地域收益调整mod中的部分效果,并挑选了一些有名的奇观地点进行了更新。 岠山 位于下邳 鄱阳湖 位于潘阳 圣姑庙 位于安平 岘山 位于襄阳 剑阁 位于巴西 阳平关 位于汉中 此外,所有关隘都添加了额外的效果 地域收益调整mod中的那些恶地效果还在考虑是否要添加,如果有人可以接受那些负面城市buff,我也可以考虑添加进来。 原mod地址 https://steamcommunity.com/sharedfiles/filedetails...
任期5年(差事25回合不撤回)
Created by TONIC
与差事永不撤回mod相同(但不可共用),只不过调整至25回合。 差事永不撤回:https://steamcommunity.com/sharedfiles/filedetails/?id=1970925385...
月旦评3.0(刷特性MOD)
Created by NCIS_Sky
参考了ALA的月旦评(https://steamcommunity.com/sharedfiles/filedetails/?id=1974061865 已得到作者授权。)并进行了大幅度改造,照样是5回一次,由木木枭修改事件触发方式,现在起事件触发会流畅得多。...
New Court: Multilingual Version (Need to subscribe to the translation MOD)
Created by 我有一个学妹
New Court: Multilingual Version ================Mod Introduction================ Court interface: Beheaded、Consolation、Abdicate Family tree interface: MarryWife、MarryConcubine、DeposedEmpress、Adopt、SwornBrothers The MOD can be turned on and off at any time ...
Reset skills
Created by Little Fighter
Function: Reset characters' skills when you start new campaign (new savefile required) Reset characters' skills when you recruit them Only available to player, but you can reset AI when they join you Available to those who just come to age I made an except...
abdication//退位让贤 1.7
Created by hidde
Think the current leader is too old to work? Should we give it to the young? Click "abdicate" on the portrait of the faction leader in the palace, and let your faction leader abdicate to the faction heir. Make sure your heir is over 18 before you abdicate....
更史实的派系储君 | Historical AI Heir
Created by 高准同学
“母亲大人,孩儿已不是当年的啼哭小儿了!”孙权说道。 "Mom, I have grown up!" Sun Quan said. MOD内容 | MOD detail 本MOD每回合检测所有AI派系的储君,如果储君属于以下任何一个情况,将会重新安排一名合适的男性储君。只有玩家、郑姜和祝融例外。 this mod will set suitable male heir for AI if their heir meets any of the following conditions. Only playe...
降低俘获率,以减少处决
Created by 优昙华铃仙
本mod通过降低战后俘获武将的概率,减少处决的发生,以此来保护立绘名将,AI与玩家均有效。 mod减少了35%最终俘获概率,例如原本酣畅大胜后60%的俘获概率会变成25%, 如果你想保护自己心爱的名将,再装备一匹好马能使他被俘处决的概率进一步降低。 古代将领即使战败也很少会被俘虏,尤其是主将。 原版酣畅大胜经常能俘获敌将,往往五六十回合后立绘名将就被AI处决光了,非常破坏代入感。 虽然也有其它AI不处决将领的MOD来保护名将,但AI无法处决,玩家却可以随意处决,很不公平。 总之,无论如何都达不到我心目中真实...
将领骑马单挑-缠斗特别版
Created by 玄胤愁
现在仅保留2个版本,其他版本都删除。(以后更新烦人=。=) 步战反伤已经修复所以缩短了马上单挑的时长 增加了近战命中率下限为10%的设定 调整了被动技能 兼容1.5的新武将,但不兼容其他MOD的武将,如果有使用很多新武将的MOD,尽量不用使用这版本 马战MOD开启了格挡系统。 近战能造成的伤害(包括冲锋伤害)、护甲、闪避都会影响格挡能力。但格挡系统能无视闪避能力。也就是说就算对面100%的闪避,只要武器和属性比对方强很多,依然能造成伤害。 格挡系统无法应用到步战。 马战至少持续3分钟 马战中无法使用攻击技能...
没有入赘 | Ban Male Royal Consort
Created by 高准同学
我已经受够了AI袁绍让袁谭入赘到韩馥派系的操作。 从现在开始,AI派系之间的任何入赘婚姻都会被修正,女方会加入男方的派系,也就是没有入赘婚姻了。 在当时,这种入赘婚姻本就是少见的。强如曹操也没有让孙策的弟弟孙匡入赘。 对玩家无效。 I am tired that AI Yuan Shao let his elder son Yuan Tan join Han Fu by a diplomacy marriage. Form now on, all the male royal consort between...
生命再生(武将被动技能回血)
Created by leoyu89
本MOD赋予以下效果: 军师的激流、战士的壁垒额外赋予每10秒恢复150生命持续时间无限(原技能效果和范围不被覆盖) 部分自带这两个技能的武将同时有效。 兼容存档(不需要开新档立即生效)和部分MOD,某些大型MOD有可能不兼容,请自行排查。...
禁军、五龙军限量
Created by Alex Zhao
有一些网友说后期全都是天地卫禁军五龙,所以尝试限制一下,这个mod为全部禁军、天地卫、五龙军与重铁骑添加了招募数量限制: 各类禁军&天地卫:每占领十个地区+1(不是整数进,似乎会四舍五入,达到0.5就+1,下一次1.5然后+2),每控制一个皇位+1,建造皇宫+1,刘协个人技能最多+3,刘宏派系额外+3、军阀党影响力最多额外+4。(5级关隘与皇位还会有个隐藏加成抵消驻军里的天地卫) 五龙军&重铁骑:每占领十个地区+1,每控制一个“古都”地区+1,每个五龙与重铁科技+1。 无需新档,兼容方面不建议和TROM、军...
Increase Death Rate in Battle(original).pack
Created by 爱与梦菲翔
通过改武将韧性提高战斗死亡率。只要官方不改五行,这个mod肯定一直有效的。 史实模式和演义模式都适用 武将每种五行属性: 小于40, 韧性 -1 40-99 , 不加减韧性 100-199, 韧性 +1 大于200, 韧性 +2 武将五行数据是基于原版游戏。 这样顶级名将保持在+2韧性,立绘名将+1韧性,大众脸一般没有韧性或者-1韧性。这样战斗死亡率大大提高,更刺激了。 适配新武将合集的武将数据的版本: https://steamcommunity.com/sharedfiles/filedetails/?...
吕布开局完成张辽无双猛士
Created by Sleeping-Rowlet
吕布玩家194开局以完成张辽无双猛士的情况开局 不包含ceo文件所以理论上应该可以兼容大部分mod Lu Bu start with Zhang Liao already defeated in his 194 campaign...
苦竹的五行招募新规则 | Kuzhu's Wuxing Recruitment (1.7)
Created by Huanglukuzhu
原版的招募规则为,低级兵种和中级兵种限制五行,而五龙军,禁军,天地卫却不限制五行,这有些不合理。 In vanilla game, low tier units can be recruited by only proper class, while high tier units, like Imperial units and Dragon units, can be recruited by all class, it's somewhat out of commonsense. 这个mod改成了低级...
Kuzhu's Supplies & Storage enchanted mod | 苦竹的补给和存粮加强 (1.7)
Created by Huanglukuzhu
A small mod designed for TROM, but may apply for vanilla as well. Armies with high supplies: reduce fatigue accumulation, Armies with low supplies: increase fatigue accumulation. Cities with high storage: add public order. May these make food more useful. ...
Armies Consume Reserves - Reserves now Matters
Created by Total Warlord
What is This Mod all about? I made armies to consume reserves from the local region. Reserves now acts as finite supply storage for local armies, the more armies in the local commadery, the more reserves are consumed. Armies now has constant 1 food upkeep,...
Better Battle Camera 更好的战场镜头
Created by Alex Zhao
Increased max and min height of battle camera. Now you can overlook the battle field from much higher positions or enjoy Cao Cao’s knee....
Lower Characters’ Salary 更低的人物工资
Created by Alex Zhao
This is a simple mod that decreases characters’ salary. Didn’t change character’s upkeep when leading army. Should be compatible with everything. Vanilla: Character type Salary AI Salary Court noble 100 50 Governor 200 50 Minister 350 50 Mod: Character typ...
Reduced Desire High Rank 降低渴求高位
Created by Alex Zhao
Reduced satisfaction penalty due to desire high rank bu 50%. Also affects AI....
Show Anti-Cavalry 兵牌显示反骑
Created by Alex Zhao
This mod let units that has anti-cavalry shows their anti-cavalry value in the unit card, also works for new units from other mods. Thanks for Radious mod....
Wall for minor settlements T4 资源点城墙4级版
Created by Alex Zhao
This mod simply added walls for tier 4 and tier 5 minor settlements (tier 3 if the settlement only has tier 3). Attacker can build ram or sapping just like normal capital city. Work for both AI and player, compatible with everything. If you want settlement...
Better Gate Pass 更好的关隘
Created by Alex Zhao
This mod buffed the gate pass by making them decrease enemy army's supplies in nearby own regions, increase garrison replenishment and stats, having better garrison units, garrison replenish faster and one administrator cap. Gate pass are also almost impas...
useful gate pass.pack
Created by leoyu89
本MOD为所有关隘添加以下效果: 1.每攻克一座关隘都增加一个太守名额 2.每座关隘都派系范围降低腐败(初始1%)建筑每升级一次则依次降低1%腐败(最高5%)派系范围!!! 全时间轴全派系有效!!! 祝愉快!...
友好领地移动距离增加
Created by xrx98
受够了AI开个强行军在家里到处乱逛了吗?追又追不上,不追又怕被偷城,追了几回合,治安降了好几十。 这个mod使军队在友好领地的移动距离增加了35%,同理,在中立或敌对领地的移动减少25%。 让你能追上并痛打在领地上流窜的敌人了。不过这个MOD对AI也同样生效,所以你跑到敌人的领地上流窜也极有可能被追上痛打。 2020.1.19更新略微加强了本领地上移动距离...
More balanced cavalry charge
Created by 陈_风暴烈酒
English isn`t my native language, but I`ll try to explain what this mod does. In short : when cavalry charges against infantry, it have 100% chance to jump attack, making "metal" units too vulnerable against cavalry. But when it charges against "wood" unit...
平衡骑兵的冲锋与步兵的冲锋抗性
Created by Spark
再次更新:由于缺少了跳跃攻击使得骑兵即使是侧背撞人时杀伤也不及原版,所以提高了骑兵撞击伤害,使得低冲锋抗性被撞击受到伤害提高,高抗性受到伤害依然很低 更新:因为骑兵不跳跃攻击极大地降低了其正面冲锋性能,所以将骑兵跳跃攻击的概率调高到了30%(矛兵与金系步兵) 使得冲锋抗性能发挥其应有的作用而骑兵也不至于正面弓箭手都要战斗许久 同时大大提高了对逃兵的跳跃攻击概率,增强其追逃能力作为减少其冲锋能力的补偿 原版骑兵对矛兵与逃兵冲锋时,会降低骑兵冲锋时进行跳跃攻击的概率至原来的5%,使得骑兵对矛兵很难有杀伤力且会全...
演义模式武将强度论
Created by 蜀汉刘双刀
5月5日更新 删掉了赵云花里胡哨没什么用的新技能,直接微加强龙胆, 徐晃固守替换为炎凤 ———————————————————————————————————————————————— 关羽 1,武圣改为两段,一段溅射一段持续伤害(无视闪避),总伤害不变,单挑和清兵能力直线提高 2,横行增加50%近战攻击范围,解锁横行获得新技能温酒,(士气高于一半,提升自身40近战命中率), 上马可犁地,下马可洗澡 3,攻速增加(相当于一个热忱) 张飞 1,裂斩取消不能攻击将领的限制,下马后动作范围更大 2,怒吼改为一次战...
1.7.1 投石机/投石车轻微优化,更加平衡了 (Trebuchet UP20%)
Created by 羞羞的么哈
经过汉末匠人改良,现在投石车可以投子母弹了 因为子母弹的重量增加,所以匠人不得不缩小一部分弹药尺寸,以确保投石机可以投出原有的距离。正因如此导致燃烧弹威力轻微降低,有得必有失 投石车一个单位由4组小车组成,和官方一致 之前燃烧弹砸中人只有破甲伤害,没有基础伤害,现在改为100点,其他伤害保持不变 这个版本更加平衡些,拆箭塔城墙还是效率大幅提升的,减少不必要的等待时间 匠人改良装备的正面影响: 一次发射2颗燃烧弹 增加投石车弹药25% 增加了20%的精准 增加了20%的装填速度 负面影响 降低了爆炸伤害范围 ...
EXP Boost!!!
Created by leoyu89
character -50% level up exp required. level 8 9 10 add 1 skill point. compatible most MOD. have fun, fellows !...
Release Captives and take weapons 释放俘虏并拿走武器
Created by Gold
Items should have never been part of bargain for life. 物品绝不应该成为终身讨价还价的一部分。 Compatible with almost everything. 与几乎所有东西兼容。...
合集专用桃园家谱/Peach Garden Family Tree
Created by Sleeping-Rowlet
A sub mod for the NGC. Added Guan_Yu and Zhang_Fei into Liu_Bei's family tree for 190 and 194 campaign. This mod should be compatible with other mod as long as they did not make Guan_yu and Zhang_Fei as Liu_Bei's brothers. Now compatible with 182, 190, 194...
每5轮获得装备(南蛮版)/get item every 5rounds(for nanman)
Created by Sam
这是南蛮专用版,非南蛮请用最底部的链接MOD 从游戏第二回合开始,每间隔5回合(1年)获得1武器+1护甲+1马匹,共计3件装备 获得装备种类随机,品质在优异(银色)和独特(金色)间随机,南蛮的甲是铜色 兼容旧档,过回合生效 如果玩的不是南蛮,请用普通版,链接:https://steamcommunity.com/sharedfiles/filedetails/?id=2941668690...
每5轮获得装备/get item every 5rounds
Created by Sam
从游戏第二回合开始,每间隔5回合(1年)获得1武器+1护甲+1马匹,共计3件装备 获得装备种类随机,品质在优异(银色)和独特(金色)间随机 兼容旧档,过回合生效 如果玩的是南蛮,请用南蛮版,链接:https://steamcommunity.com/sharedfiles/filedetails/?id=2941668784...
1.7.2 BUG FIX
Created by Alex Zhao
This mod made by all the community fixed 136 bugs. Please let we know if this mod has any problem, or there are bugs you think we might can fix. This mod doesn't require new campaign, and should be compatible with everything. TROM already included this mod...