Call of Duty: Black Ops III

Call of Duty: Black Ops III

526 ratings
Gatekeeper
2
4
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.850 GB
Apr 21, 2022 @ 12:48pm
Apr 23, 2022 @ 3:25pm
4 Change Notes ( view )

Subscribe to download
Gatekeeper

Description
Transported through time, the Victis Crew awaken to find themselves in the centre of an unfamiliar world.. Welcome to 13th century Europe.

Avoid traps, kill zombies coming from above and below and navigate through a dense fog covering this once populated town. Goodluck :D

Special thanks to HarryBO21 and everyone in the BO3 Mod Tools Discord server for helping with the implementation!



Developer Notes (26th August 2023):
Yeah sorry everyone I didn't really play zombies mods before starting this project so I didn't recognise what people really wanted out of the maps.

I wanted to go on and give a large update to the map but university and other projects just ate all the time and now that I've got an LD job it's harder to put any time to revisit it.

I do really hope that I can go back sometime though and redesign some elements. I think the overall structure/layout is fine but the lack of a real easter egg combined with too much fog, frustrating trap mechanic, weapon/perks etc make the map pretty frustrating. Also those crawlers, I really wanted zombies crawling down the sides of the buildings so I put in those but people told me prior to releasing the map that crawlers are pretty hated xD

Overall a lack of progression with the map beyond the first few doors means there's not much to do afterwards. So big disclaimer to anyone downloading the map!

Hopefully I can go back in the future and update it with a new area and a more substantial easter egg. Until then though thank you all for downloading it and giving your feedback <3
146 Comments
CorndogCrusader May 28 @ 7:02pm 
Zombies definitely need to spawn faster on this map.
Joker Sep 13, 2023 @ 7:53pm 
Main criticism so that when you decide to update the map you understand why it was lacking. The fog is far to much as well as the tall grass. Crawlers are fine as they don't explode on death which is the main hated part but maybe tone down their spawns. No EE or buyable ending. Perk limit is always a bad thing. Basic bo3 weapons don't really fit on this map. Victis crew is always a win. Traps are often just sucky and lead to you just running through them regardless because the pressure plates are just in spots that basically force you through them
Muscle Wizard Aug 28, 2023 @ 8:59pm 
no tall grass and fog please it so poopy
Nelson Aug 28, 2023 @ 8:58pm 
This map gave me the ick and a headache i have never wanted to blow my brains out seeing colour more. PLEASE MAKE ZOMBIES SPAWN FASTER GOOD LORD! NO MORE TALL GRASS, LET ME SEE WHERE I AM GOING!
Hazno  [author] Aug 26, 2023 @ 7:14am 
I think at it's core the map has no sense of progression once you get past the first 3 or so doors and turn on power. I think the lack of an EE is what really drives this issue and the fact the map is really quite small.

Perhaps extending the map into a new area with a boss or something EE would fix a lot of the flaws
Hazno  [author] Aug 26, 2023 @ 7:11am 
Yeah sorry everyone I didn't really play zombies mods before starting this project so I didn't recognise what people really wanted out of the maps.

I wanted to go on and give a large update to the map but university and other projects just ate all the time and now that I've got an LD job it's harder to put any time to revisit it.

I do really hope that I can go back sometime though and redesign some elements. I think the overall structure/layout is fine but the lack of a real easter egg combined with too much fog, frustrating trap mechanic, weapon/perks etc. Also those crawlers, I really wanted zombies crawling down the sides of the buildings so I put in those but people told me prior to releasing the map that crawlers are pretty hated xD
Kyunikoi Aug 24, 2023 @ 9:08pm 
Good map, but for no EE content give a better perk limit. Also the teleporting crawlers are aids. I died to them teleporting to nice and my who's who spawned me under the map so I fell and lost all my shit
Synthax Jul 26, 2023 @ 5:27am 
would have been better as an individual map layout for an actual Horror game
Albesteakus Jun 17, 2023 @ 8:42pm 
Map looks cool, but has the worst features to it. Victis crew, Vanguard announcer, teleporting crawlers from moon. Why add these things? The map could definitely benefit from a different weapons pack. BO3 just doesn't fit. Still a really cool looking map.
Aria Crown Jun 17, 2023 @ 2:14pm 
someone was wondering where stamin up was, and its in the power room on the right side as soon as you walk in. go from the left of double tap, and theres a gate you can open, and jugg is right up the stairs