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Perhaps extending the map into a new area with a boss or something EE would fix a lot of the flaws
I wanted to go on and give a large update to the map but university and other projects just ate all the time and now that I've got an LD job it's harder to put any time to revisit it.
I do really hope that I can go back sometime though and redesign some elements. I think the overall structure/layout is fine but the lack of a real easter egg combined with too much fog, frustrating trap mechanic, weapon/perks etc. Also those crawlers, I really wanted zombies crawling down the sides of the buildings so I put in those but people told me prior to releasing the map that crawlers are pretty hated xD