Tabletop Simulator

Tabletop Simulator

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*OUTDATED* Pokémon: Legends of Sinnoh - Darek's Mega Evolution Expansion & More
   
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Apr 14, 2022 @ 8:01am
Apr 24, 2022 @ 12:24am
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*OUTDATED* Pokémon: Legends of Sinnoh - Darek's Mega Evolution Expansion & More

Description
*This mod will not be updated for the foreseeable future. If you want the assets I used for this mod you can find them in the discord.*

A Mega Evolution based Expansion for Pokémon: Legends of Sinnoh, created by Levitacus

Huge thanks to Assa for making the code for the passive abilities connected to the various tokens in this expansion, Thanks Assa!

Adds 143+ New/Updated pokemon and several new/unique moves to add to the original game! this expansion currently has all pokemon capable of mega evolution, including their models to import to the game.

Currently update for version 1.3c of Legends of Sinnoh.

Please leave any suggestions for me to read on! I'll be trying to update the mod regularly.



5 Comments
TKKitty Jan 22, 2023 @ 7:04pm 
Hey I was just wondering theres no explanation are mega evolutions once per combat for 6 journey points like in games or is it just a permanent transformation for 6 points
🆅🅰🅲🅸🅻🅻🅸 Aug 14, 2022 @ 12:13pm 
Hey @darek this expansion is pretty cool, I love your models and use them every game.
The LATIOS shrine card is showing just a blank card(white background) everything else appears to be working fine, I want to try this mod out when the card gets fixed. :steamthumbsup:
Stef Apr 28, 2022 @ 12:33am 
Since starters are, from my understanding, supposed to have at least three forms and are themed around a central "type" per village, by switching out a few of these, we can keep them more thematic.
Sinnome. Please remove Weedle, this poor baby doesn't really 'fit', neither does Cottonee, due to them being only a "two'er". My suggestion, would be to add Ralts and/or Flabébé.

Eterna. Beldum, though nice looking and having three forms, we're looking for somehting "ghost" related? If so, an easy fix would be Gastly, or even Honedge

Stark . Aron, I believe the theme here is fire? If so, then why not add someone like Fennekin or Litten.

Sunyshore. Joltik, I would replace with Magnemite or even Alolan Geodude.

Nesburgh. Machop, well since he doesn't fit the "theme" but has been in before, this one is a bit iffy BUT if we're sticking to a theme then let's replace him with someone like Zubat.
darek  [author] Apr 23, 2022 @ 11:35pm 
@30SilverCoins hey thanks for the heads up! During the Ultra Beast campaign the UBs can destroy the various trees, hidden spots, and shrines, but world tokens such as the Ruins, Spire, Crater, and others remain in play even if a UB is to 'destroy' the locale.
30SilverCoins Apr 18, 2022 @ 11:21pm 
Hey darek! First of all, such a great mod! Just wanted to know and if you could possibly modify the Location Tokens to be the same way as the Original Tokens. The Ultra Beasts are able to 'eat' them out, making them gray and I don't think that was intended? Anyway, cheers for a great one!