Left 4 Dead 2

Left 4 Dead 2

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Hands (Melee Weapon Script)
   
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Game Content: Scripts
Weapons: Melee
File Size
Posted
380.405 KB
Apr 11, 2022 @ 1:31pm
1 Change Note ( view )

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Hands (Melee Weapon Script)

In 1 collection by Blue
My L4D2 Content
111 items
Description
This addon adds a custom melee weapon script to L4D2, starring: your own bare hands.

Or as I used to call it long ago, "weaponless". Although, its not "true" weaponlessness, as that in l4d2 renders you completely defenseless and t-posing.


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For this addon to work a map entity or missions file must call upon and precache the "hands" melee weapon, like every other custom melee weapon in L4D2.

The custom melee script is "hands.txt" in the melee directory, where custom melee weapons for maps are usually/always found. So sadly, in a nutshell this addon does nothing by itself unless you create your own missions file to precache this weapon, rendering this addon more of an asset than a usable mod.
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Third person animations and attack arcs all follow left and right hook swinging in first person, so all is visually and functionally consistent when attacking. (You can trust the path your fists take when swinging.) Melee arcs and swing times are exact derivatives of the Tonfa weapon. Damage is 15, substantially less than normal melee weapons since, well, its your hands. Hitting stuff hurts.

Calm animations use the dualies animations, where your person puts their hands down and runs/stands properly. Ready/Crouched animations use the classic frying pan animations. Attack animations use a clever combination of frying pan shove and attack layer animations to create left and right hook swinging whether standing or moving. Shoving uses axe layer shove animations.



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I did not make the world or view model. The world and view model are directly sourced from Twilight Sparkle's "CS:GO Fist." So if you want to use your hands as a replacement for a vanilla weapon, go there.