STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Achelous River
   
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Game Type: Land, FOC
File Size
Posted
Updated
24.307 MB
Apr 7, 2022 @ 9:13pm
Jul 2, 2022 @ 6:26pm
9 Change Notes ( view )
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Achelous River

Description
STEAMMOD=2790978887
^Modpath^

Based off the Company of heroes and Company of heroes 2 map. Has modded map support but might not work do to asset changes. Feel free to try with different mods. To use with other mods put the modpath before the mod you would like to use. It should (depending on the mod) let you play the map. You can also go into your workshop folder and move to your custom map folder on your forces of corruption. Have Fun!
Multiplayer tested and works on vanilla. Added control point as a game mode option.
I highly recommend the Skirmish Ground Combat Overhaul mod with this map. It gives it a Coh2 feeling and I've made three versions of this map to go with it in the pack. Here is the modpath to get the maps and mod to work together. There is instructions on how to use this for multiplayer with Skirmish mod at the bottom of the description.
STEAMMOD=2557692669 STEAMMOD=2790978887

Skirmish Ground Combat Overhaul Mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2557692669&searchtext=

Known Issues,
-Infantry getting slowed on a few bridges due to pathing/height near water.


Mods Tested (Filling in as testing goes)

Works Great,
-Awakening of the Rebellion 2.9.3: Works well with map.
-Battlefront Commander GCW Beta: Works well with map.
-Skirmish Ground Combat Overhaul: Made 3 maps for this mod due to it being like COH2.
-Republic at War: Buildings are a little large. Covers a few build pads for team 2. Fixed with larger map.
-Clone Wars 4.0: Large buildings, covers team 2's build pads and units get stuck on team 1's buildings. Fixed with larger map.

Sorta Works,
-Empire at War Remake 4.0: Large buildings make players spawns a cluster, long range turbolaser towers.

Borderline Playable,
-Canon Mod v3.2: Turbolaser Towers destroy everything halfway across the map.

Doesn't Work

How to play with Skirmish Mod Multiplayer.
-Locate your workshop folder(under steam>steamapps>workshop>content>32470) and select 2790978887 Folder.
-Go under Data>Art>Maps and select the map you would like to use. I recommend AR SGCO1v1.ted for the skirmish mod.
-Copy the map and back to the 32470 folder. Go ahead and click on the 2557692669 folder.
-Under the 2557692669 folder select Data>Art>Maps and paste it in the folder.
-Launch the game with this modpath only STEAMMOD=2557692669.
-Host your game and let the other player join you. The map should now load on both player's sides. Have fun!

How to add to base game without modpath.
-Locate your workshop folder(under steam>steamapps>workshop>content>32470) and select 2790978887 Folder.
-Go under Data>Art>Maps and select the map you would like to use. I recommend River3v3 Large.ted for FOC.
-Copy the map and go to steam>steamapps>common>star wars empire at war>corruption>data and paste into custom maps folder. If one is not there you will need to create one.
-Lauch the game and when playing skirmish select custom maps and it will be there.

Feel free to modify or use as you please.
39 Comments
0523lloyd  [author] Nov 19, 2023 @ 4:57pm 
@debbieandcory I'm going to try my best to decipher this comment. Please reach out more if I misunderstand or miss something.
"If you have 5 versions," 3 are for Skirmish Ground Combat Overhaul. The other 2 are used for mods and FOC. 1 is the old smaller verison of this map and the last one is the one that I've been using more recently. It is a larger map and helps balance out the gameplay with other mods. "Please revisit them and add their intended game verison, eaw foc and modded(terms used for modded eaw/foc)" They are up to date to use the latest release of the Steam verison, build ID: 9909771. It works on FOC expansion and not the base game. It also works with mods, using one of the two ways to use mods and this map together. You can add this map to your maps or your custom maps folder to be able to use it that way.(including in foc) You can also use the Steam mod path ID under launch options, just add STEAMMOD=2790978887 to you launch options and launch FOC.
debbieandcory Nov 19, 2023 @ 9:49am 
if you have 5 versions, please revisit them and add their intended game version, eaw, foc and modded(terms used for modded eaw/foc)
Zad#47 Nov 11, 2023 @ 6:59pm 
@0523lloyd Ohhhh that explains it. Thanks!
0523lloyd  [author] Nov 11, 2023 @ 2:43pm 
@Zad#47 There are 5 maps included in this pack. 3 are meant for Skirmish Ground Combat Overhaul Mod which are called SGCO Only and have differnt player counts. They don't have buildings due to how the mod works with maps. Use the map (6) Achelous River under Custom Maps. Republic at War should still be working from what I tested with map.
Zad#47 Nov 10, 2023 @ 10:56pm 
Is it me or are there no bases at all on this map? I'm using Republic at War with this map btw
0523lloyd  [author] Oct 28, 2022 @ 2:17pm 
@debbieandcory there is an older version of the map. I can't remember if it is 3v3 River/ achelous river old or small. You can see if that works with what your using.
debbieandcory Oct 28, 2022 @ 11:13am 
tried that one, it seems to not work for foc.
0523lloyd  [author] Oct 28, 2022 @ 10:15am 
*spawn locations as building already placed like hq, factory and barracks*
0523lloyd  [author] Oct 28, 2022 @ 10:14am 
@debbieandcory there is a version of the map that has the spawn locations. It is called 3v3 river large. I think it's called achelous river in-game when clicking on custom maps.
debbieandcory Oct 27, 2022 @ 3:12pm 
It works. Just need custom map editor to add back buildings and spawn locations just to be able to do it in game. that seems to be the last step to get it working properly without version mismatch in vannallia.