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And yes, it being a rare drop makes it a million times worst lol
Also, rare drop makes it that much more annoying to get, I guess.
4. The Chrono Cross can only call back party members you had at the end of a playthrough within a direct hereditary line of NG+s, including party members that were not actually currently available when you beat the game (such as Serge's party members after transforming). If you keep a save file right at the end of a regular NG (before beating the game), then NG+ from there (after beating the game) and choose a different guide, beat the final boss and NG+ again to choose the third guide and the other branch on the second split, play up to the point where you get Harle, beat the final boss again with Harle in the party, and then use the "Continue +" to go back to the first save file (of the regular NG, before beating the game), you will get the Recruiter achievement relatively easily without having to play through the entire game yet again just to get her at the end.
1. There is a second Rainbow Shell (one of the 19 of your total) on the right side of the second screen in Another El Nido Triangle. Forgot to mention that in my original comments.
2. There is a 20th Rainbow Shell you have not counted yet: it's a rare steal from the Wight Knight in one of the Islands of the Damned - Home, I believe. You need to activate the inanimate suit of armour by fighting a wisp next to it, similar to the doors in the area.
3. During the 3-way split, if you give Pierre his Hero Medal before recruiting a guide during a NG+ and then recruit someone else, he will have the medal equipped when calling him back from the void with the Chrono Cross, thus allowing you to use him at his "best" without choosing him in your current playthrough.
The Revive in the Vortex is on the first screen, you push the boulder around a bit until you get the chest.
And the Revives in Viper Manor are in the barracks next to the kitchen (the room where Glenn writes the code on the wall) in a brown chest (in Another), and the one "before Dario" is in Viper Manor Home in the sewers at the equivalent location where you would get Luccia's Lv 7 Tech in Another. Before Dario, you can jump down the ruins somewhere around the huge holes and land near the location. After Dario, he starts rebuilding the Manor which prevents the jumping, but if you go down the well and take the sneaky back entrance through the sewers, you can still reach the element from there through the prison by going backwards through the area.
Indeed I did not add the Chrono Cross endings, the reception for this guide was waaaay waaaay low for the amount of effort it took (Still is, but I do make updates for those that leave comments such as yours cause I am thankful) so I didn't bother since I didn't go for them on my run either. Added it now thanks to you though!
Regarding Rainbow Shell, added.
Regarding the motivation, honestly that’s outside the scope of this guide.
Regarding extra items, added some. If possible please share more info on the location of the Revive in the Temporal Vortex, and more on the one before Dario as honestly I don't remember when that is lol.
Regarding Black Dragon skip I do not think that's something I want to add, mainly for the exact reasons you yourself mentioned lol.
@Lust not sure how to fit the Viper Curio if I am honest, but I definitely quoted your idea for Miki on the Dragon's Blessing section :)
@Cyax I did, on the "Introduction section" it goes "You see, it really doesn't... but for those who wish to get all party members on a single playthrough essentially you can play the game normally/blind the first time, then get any ending while Harle is still in your party for your second run, and then go for completion on the third one, but more on that later…"
With that said, I updated it from the above to make slightly more clear.
- 3 Revives: 1 in Viper Manor (Another) in the Quarters, 1 in the Temporal Vortex, 1 in the sewers of Viper Manor (Home) which can either be accessed by jumping down a hole before fighting Dario or by going into the prison from the forest entryway, using the Prison Key to get into the cells and taking any of the hatches down
- 1 FullRevival: after successfully doing the full Marbule (Home) restoration sidequest, when you return to Marbule after it is restored (i.e. as Serge) the rock throwing dude in the brown shirt next to the entrance gives you the only FullRevival element in the game
To note: you can also skip fighting the Black Dragon somehow which does not save Marbule and only gives you the Black Relic while the dragon stays asleep - not recommended because you miss the Black Plate on top of all the other stuff.
Post 4/4