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Sorry to hear it didn't work for you though :(
also the files that you have to back up are actually located in:
game\bin\tools\ifm.dll
game\tf\bin\client.dll
didnt know that affected it! thanks for the help 👍
(SFM allocates VRAM based on the shadowed light count, lower values are better - I guess that's why SFM shipped with 8 in 2012)