RimWorld

RimWorld

206 ratings
Metaflora
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.890 MB
Mar 21, 2022 @ 8:24am
Oct 11, 2024 @ 6:13am
12 Change Notes ( view )

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Metaflora

Description
Last updated 10.11.24, ~6:00AM PST

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A simple mod that adds several new mechanical plants, to help your high-tech rooms have matching succulents.

Metaflora plants require no electricity and have an infinite lifespan, perfect for those without a green thumb.

In an effort for balance, all plants require a strong amount of research, alongside special "metacores" you will need to make.

This was originally made as a personal mod to have some matching base decor in my games. New additions are being added over time!

Initial art and concept done by Krazy.
Popular Discussions View All (1)
13
May 22, 2022 @ 7:27am
Community suggestions thread
SepphorisVT
53 Comments
MrClem97 Oct 12, 2024 @ 4:03pm 
Thank you!
SepphorisVT  [author] Oct 11, 2024 @ 6:16am 
Updated to 1.5. Unfortunately the PackageID had to change, so current saves probably won't have anything built from the mod. You'll have to rebuild them.

(I couldn't do anything about this; Steam wouldn't let me update it without the change).
SepphorisVT  [author] Oct 11, 2024 @ 6:04am 
Once I'm done updating Terrasecurity (which is hopefully soon, as the only things left are tiny tweaks), I'll look into adding a few more things for this mod.
SepphorisVT  [author] Oct 11, 2024 @ 5:47am 
Oh, those tags. I thought you meant plant xml tags or something along those lines.
I will update it momentarily.
Mr. J Soda Oct 11, 2024 @ 5:26am 
On the workshop page it needs the 1.5 tag so it'll show up on 1.5 searches. For the mod itself, it needs the about.xml to have this
<supportedVersions>
<li>1.3</li>
<li>1.4</li>
<li>1.5</li>
</supportedVersions>
SepphorisVT  [author] Oct 10, 2024 @ 6:49pm 
@Mr. J Soda what tags, by chance? I'm unable to check atm.
Mr. J Soda Oct 10, 2024 @ 11:21am 
From my testing it seems like it works in 1.5, mostly just getting errors about the tags.
SepphorisVT  [author] Sep 26, 2024 @ 3:15pm 
@Andreas purely cosmetic. Upon deconstruction, I believe they'll return the core you use if you want to create a different plant.

Whenever I have time to expand this mod, I may look into further functionality.
Andreas Sep 26, 2024 @ 7:15am 
Are these harvestable for wood or fruit or cores or anything? Or are they purely for beauty and cosmetic appeal?
Roque the Rogue Aug 12, 2024 @ 3:00pm 
Mod seems to be working fine.