RimWorld

RimWorld

210 ratings
Misc. Training (no Task)
   
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Mod, 1.3, 1.4, 1.5, 1.6
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1.021 MB
Mar 15, 2022 @ 1:16pm
Aug 3 @ 10:29am
17 Change Notes ( view )

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Misc. Training (no Task)

Description
This adds some training facilities:
- Shooting Target
Train up your shooting ability.
- Martial Arts Dummy
Train your martial arts ability.
- Archery Target
Your colonists like to shoot some arrows for joy.


This variant comes WITHOUT a training task!
For the main variant WITH a training task look here.


(Version: 1.6.3)
Language: English, German, French, Chinese, Russian

Thanks to BlastCom and qux now with a translation for French
Thanks to duduluu and Biscuit now with a translation for Chinese (both)
Thanks to fox_kirya now with a translation for Russian
Thanks to Edu now with a translation for PortugueseBrazilian
30 Comments
elĐeve Aug 29 @ 2:50am 
i wonder if swapping to this one from the one with the task kills my 500mod save
hmm who knows
i will tell you tomorrow :SG0_BestGirl:
GreyVoice Aug 5 @ 2:24pm 
Odd, when I installed the mod first I was getting XP increase when the pawns used the dummies, but not any more.
Haplo_X1  [author] Aug 1 @ 1:10pm 
This one (no Task) only allows you to manually assign the training and they will use it as a free time object.
Raccorn23 Jul 29 @ 5:55pm 
wait, so if they dont do it for a task, when do they actually get training in?
Renzor Jul 4 @ 8:48am 
1.6 please :) I always disable the task since it seems OP so it would be nice to use this mod instead
d3i0 Jun 29 @ 3:43am 
I think it would be good idea to add training time in a Restrict tab
Haplo_X1  [author] Dec 5, 2024 @ 9:44pm 
No Task: This variant does not have a work task, where you can assign the work Training, similiar to hauling, research,... to be automatically be done.
Sanctuary Dec 2, 2024 @ 9:36am 
What does training task mean in games
Haplo_X1  [author] Sep 12, 2024 @ 2:09am 
Adding should not be a problem.
Squishyjellyfish Sep 10, 2024 @ 10:18pm 
safe to add to a save?