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thank you for your feedback :)
unfortunately the backpack card preview is not an easy fix : this is due to how TTS handle multi state objects, when changing state you keep the previous state orientation.
For the standee/card to show face front when put in the backpack, I had to invert front and back images in standee used as state 2
collateral damage : when you preview, you see the back image :(
Nevertheless you can still use ALT+SHIFT to see the other side of the card
The quality of scripting, care and attention to detail to ensure a smooth user experience is exceptional - and as good as anything I've seen on TTS.
Thank you and well done! 👏
The card shouldn't raise if taken from the table level (if nothing is above it) and you should be able to slide it under the board.
...and I just realize that's only because I have set the lift height to the minimum (weightlifter icon left to the rotation degrees setting) !!!
Anyway, I'm glad you found a workaround, and I learned a new keyboard shortcut thanks to you (I didn't knew about T, although I knew about right click which I find not very practical ;))
You could also toggle auto-raise off but then the card will collide with any other content at table level
I'm happy to read that you like the mod and the game :)
Excellent mod by the way. And the game looks absolutely fantastic.
There are snap points that should "magnet" card into the right position.
I just added an animated gif to show how to tuck the hero card under the hero board, it works the same for weapons, talents and artifacts.
To place armor under weapon card or talent under other talent, just put the card over and press U (see other animated gif).
U doesn't work to put card under hero board because it is locked
If you like it, keep an eye out for the upcoming Kickstarter : March 15 is just in a few days ;)
This is only a demo mod.
I asked 4 Univers & La Boite De Jeu the authorization to create this mod and they kindly gave me access to the digital equivalent of the content of the prototype, this is why the initiative track isn't in the mod.
The mod reflects the content of the prototype sent to the reviewers... which doesn't include the initiative track either.
Kickstarter physical version will have many more content : more heroes, more enemies, resource gathering and crafting, ... and of course more scenario booklets :)