Don't Starve Together

Don't Starve Together

103 ratings
EarthBound Zero: Ninten
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File Size
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18.355 MB
Feb 9, 2022 @ 9:15pm
Mar 11 @ 7:02pm
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EarthBound Zero: Ninten

Description
In celebration of February 10th, AKA Ninten Day, we bring you the main attraction of Mother himself: Ninten!
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The Original

NOTE: Requires Modded Skins API for other skins to function

The main protagonist of EarthBound Beginnings, Ninten is a young boy with a knack for baseball, penguins and being cool. In his game, he sets out to discover the origin of his psychic powers and save Earth from alien invasion, but now his skills are put to the test against the threats of the Constant in Don't Starve Together!
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Perk Overview
Ninten gains extra sanity from wearing clothing items, as well as the ability to craft his baseball cap and coat: both highly valuable items. Along with that, he possesses the ability to use the PSI techniques PSI Shield and 4D Slip, potent abilities that can be upgraded as he progresses. However, Ninten preferring style over safety means he will refuse to wear armor, and he also suffers from asthma, a condition that can flair up from being too active or failing to dress appropriately for the season. Be sure to keep it under control as it can become life threatening, although he can fall back on his trusty inhaler if it comes down to it... assuming you possess one!
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Items
Baseball Cap

  • Durability of 12 days
  • Delays overheating during Summer
  • Provides 4.4 sanity per minute while worn
  • May be crafted with 4 silk (requires science machine)
Ninten's Coat

  • Durability of 22 days
  • Delays freezing during Winter
  • Provides 3.3 sanity per minute while worn
  • May be crafted with 2 Beefalo Wool, 6 silk (requires science machine)
Inhaler

  • Durability of 3 uses
  • Special item that can be used by Ninten to subdue an asthma attack
  • May be crafted with 1 blue gem, 3 reeds, 6 nitre (requires prestihatitator)
4D Slip

  • Costs 15 sanity per use
  • May be crafted with 1 purple gem, 50 sanity
  • Teleports Ninten to the selected location
  • May be upgraded to 4D Slip Omega, which increases Ninten's run speed by 50% for a short period of time after teleportation
  • Requires 1 purple gem, and Ninten's maximum sanity (shadow manipulator) to upgrade
PSI Shield

  • Costs 40 sanity per use
  • May be crafted with 1 purple gem, 50 sanity
  • Provides the target with 50% damage absorption for a short period of time
  • May be upgraded to Powershield, which absorbs 80% of incoming damage and reflects it back to the attacker, while also remaining active for longer
  • Requires 1 purple gem, and Ninten's maximum sanity (shadow manipulator) to upgrade
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Compatible with Mods in Menu, Island Adventure
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Known Bugs
  • 4D Slip Omega effects will be lost on relogging.
  • If a Beefalo rider has a Powershield and the Beefalo is hit, they will reflect back damage to the attacker even though the Beefalo is the only one to take damage. This effectively means you can stack the effects of Powershield with the Beefalo and reflect 160% of incoming damage back.
Please let Lucas know if you find any issues. Please be descriptive, I'm not a magician I can't magically know what the problem is, thanks in advance!

Also, the mod is configurable. You can change his stats, sanity costs for PSI or even turn off his asthma if you find it too intrusive. Constructive feedback is nevertheless appreciated.
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Credits
M O T H E R is property of Shigesato Itoi and Hobonichi
Design and Programming by Lucas
Art by Claus
Some code snippets, primarily those used for PSI inspired from Miz's works here
71 Comments
Lucas  [author] Mar 14 @ 8:42am 
Yeah, gamnraa on Discord.
Dimond Timbs Mar 13 @ 8:29pm 
Thanks, ill get to work on it later, when im all done want me to message you with it or smthn
Lucas  [author] Mar 13 @ 5:28pm 
Yeah go for it. If you want to know, it's a simple thing, STRINGS.CHARACTERS.CHARACTER_NAME.DESCRIBE.ITEM_NAME = "Quote" where CHARACTER_NAME is the character's name in code and ITEM_NAME is the item's name in code. Everything except for the quote is in all caps. Saves me a bit of time if you set up like that so bonus points if you do.

WX has lines for everything iirc, here's the inhaler as an example

STRINGS.CHARACTERS.WX78.DESCRIBE.INHALER_NINTEN = "A RESPITORY DEVICE FOR ESPECIALLY PUNY HUMANS"
Dimond Timbs Mar 13 @ 4:59pm 
my mistake, I don't. but I'd still be able to make the comments in character for each survivor
Lucas  [author] Mar 13 @ 4:43pm 
I mean structure them as they would appear in the code.
Dimond Timbs Mar 13 @ 4:41pm 
Bassicly just have it be at the very most a full sentence right
Lucas  [author] Mar 13 @ 4:38pm 
Go for it. You know how the structure the text?
Dimond Timbs Mar 13 @ 3:32pm 
@Lucas I see, by the way if you'd like I would be happy to make some potential quotes from the rest of the survivors for Ninten's inhaler, Hat, and Coat. and Mayne Ness's bat too
Lucas  [author] Mar 13 @ 11:25am 
@Diamond Timbs it's an intentional design decision. But if you so wish, you can turn a very rudimentary indicator in his configs.
Dimond Timbs Mar 12 @ 9:28pm 
A small bit of general feedback id like to provide for this mod: it's a tad difficult to predict and tell when and if Ninten's asthma will flair up, if at all possible an asthma meter would be quite helpful