Kenshi
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Import Slavery AI
   
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Feb 8, 2022 @ 3:18pm
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Import Slavery AI

Description
This mod adds a squad to the player faction that waits in Eyesocket with Slavery AI.

Upon approach to Eyesocket (after importing your game), a placeholder NPC inside of a new squad will be added to your faction.

Move your desired slavers into that squad and delete the placeholder NPC.

The left-most character in this squad will create slaves of downed neutral and enemy parties if he/she has no other jobs to do and isn't in combat. This involves shackling them (shackles not required), and disarming them.

The rest of the squad will strip enemies, and put downed slaves in cages.

Slaves who get up will find the nearest cage and hop into it.

Note: you will need to manually heal the slaves.

This serves more as a less buggy "remove intruder" than actual slavery, as proper player slavery just doesn't seem to work in vanilla.

The slaves will remain in cages indefinitely, never running out of hunger.

Let me know if you have any feedback, but please keep in mind that a lot of the things that you'd logically want to be possible for a Player Slavery mod simply... isn't with the tools we have available.
12 Comments
OSculton May 1 @ 9:20am 
just people in eye socket got aggro on me when the guy cage ai leader auto join my squad, coming rom mega pack kaizo
Mr Nimbus  [author] Mar 31 @ 3:02pm 
@wariousgaming yes
Mr Nimbus  [author] Mar 31 @ 3:02pm 
@frostmere celt mate if you're new to kenshi, don't install a bunch of mods lol

enslaving people has no bearing on their recruitment whatsoever - if they weren't recruitable before enslaving them, they won't be recruitable afterwards.
Frostmere Celt Mar 31 @ 9:22am 
Does enslaving them make it easier/cheaper to recruit? I feel like this might be a no brainer question, but I'm very new to kenshi and am honestly not entirely familiar with the baseline game, etc.
WariousGaming Jan 2 @ 9:23am 
Beter's AI Squads in Eyesocket.mod <<< is that ur mod name?
Mr Nimbus  [author] Oct 21, 2024 @ 7:43pm 
@PickleRick pretty common. More than likely a bug/limitation with Kenshi's engine, but there are a bunch of actions that will prevent your squad from caging people, such as the cages being in use (often there will be invisible bodies in the cages), the slaves being unconscious (for some reason squads seem to hate caging unconscious people), squad members' inventories being full, and therefore they are unable to fully disarm slaves, or the characters' own assigned job queues taking precedent over the squad AI.
PickleRick Oct 20, 2024 @ 5:17am 
EDIT: it's not just my left-most character. They all pick-up captured npc and just stand around.
I have a lot of free cages
PickleRick Oct 20, 2024 @ 3:10am 
If my left-most character picks up the newly enslaved npc but doesn't put'em in a cage, does that mean something is broken? Does it still work on your side?
Mr Nimbus  [author] Aug 22, 2023 @ 3:16am 
unfortunately it isn't - the AI package assigned to NPCs after being enslaved is "slave". Only way to assign them useful jobs is to actually recruit them :( @eliot
Jango Aug 19, 2023 @ 8:06am 
Amazing mod i using it with this compilation: https://steamcommunity.com/sharedfiles/filedetails/?id=2822248814&tscn=1692370922

is it possible to assign job to enslaved npc?
because they reset every time to be obbidient slaves or put them self in to cages.