Arma 3
183 beoordelingen
[ISIS] Bomber (Suicide Vest) (AI)
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14.154 KB
5 feb 2022 om 0:50
14 apr om 16:50
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[ISIS] Bomber (Suicide Vest) (AI)

In 1 verzameling van M9-sd
M9-SD's Workshop (ARMA 3)
85 items
Omschrijving
ISIS Jihadist Suicide Bomber (AI)
by M9-SD

- Runs after players within 2km.
- Detonation based on proximity to players.
- Phone ringing sound effect before detonation.
- Increased speed.
- Screams of terror.
- Also explodes when killed.

Editable source code:
https://github.com/M9-SD/A3_MASTER_REPO/blob/main/Compositions/ISIS_Bomber_Suicide_Vest_AI/Init_Scripts/Saboteur_Explosives/init_bomb_vest_ai.sqf

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My Links

Donate[www.paypal.com]
Website[www.m9-sd.com]
YouTube
GitHub[github.com]
Workshop
Discord (ZAM)[discord.gg]
Discord (SQF Archive)[discord.gg]

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Requirements

This is a scripted composition, designed to be placed from the Zeus[community.bistudio.com] interface. After subscribing to and subsequently downloading this composition, it will automatically be accessible in-game from Zeus > Groups > Empty > Compositions (since it's not a mod, it won't show up as one in the Arma 3 launcher). The scripts attached to this composition will only work if the server allows it with the zeus composition script level security parameter in its description.ext file.[community.bistudio.com] Here is a guide for server owners.

Set the value to 2 to allow custom attributes and all scripts.
zeusCompositionScriptLevel = 2;

The following official public zeus servers allow scripted compositions, however they do have various undisclosed remoteExec restrictions defined in a custom CfgRemoteExec.[community.bistudio.com]

Try out this composition on one of these servers:

[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #02[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02e[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02w[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #12[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #02[www.battlemetrics.com]
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0D
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0B

Thank you for subscribing, rating,
& favoriting this composition!

60 opmerkingen
M9-sd  [auteur] 12 mei om 7:55 
GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY GROUPS EMPTY
M9-sd  [auteur] 12 mei om 7:54 
ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN ZEUS EDEN
M9-sd  [auteur] 12 mei om 7:54 
COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION COMPOSITION
microsakura12 12 mei om 4:43 
hi everyone,

it's impossible to download your mod with the “subscribe” button.
The download does not appear in the launcher.
If anyone can help me, thank you in advance.
M9-sd  [auteur] 14 apr om 16:48 
Update 4/14/2025:

As requested, here is an update addressing some questions/suggestions, namely in regards to range and targeting.

- You can now easily configure settings at the top of the script.
- By default, the AI will search for nearest enemy soldier/vehicle (AI+players) and ignore civilians.
- You can also change the detection radius (M9_bombVestAI_targetRadius).
- The hardset variable name for the AI has been removed so you can spawn as many as you want in eden.

Source code with documentation:

https://github.com/M9-SD/A3_MASTER_REPO/blob/main/Compositions/ISIS_Bomber_Suicide_Vest_AI/Init_Scripts/Saboteur_Explosives/init_bomb_vest_ai.sqf
elliott.butler 3 apr om 9:16 
Is it possible to change the range from 2km to something shorter and if so how
GABO (/^▽^)/ (aRnicus) 3 jan om 4:55 
Nice mod! I do wish theres a way to suicide bombers runs after the Ai. https://youtu.be/_WyreB2_LEM?si=NHwOY0m3Y0MYFUpH
J-Money 29 okt 2024 om 23:20 
Can this be placed in 3DEN? and if not, can you fix that
lorcanroderick0 15 okt 2024 om 14:54 
@Mr Uplay (LOOK BELOW)
lorcanroderick0 15 okt 2024 om 14:53 
is there any way to keep him at a hold module?