Take On Mars

Take On Mars

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TKOM: POPTENTS WITH LIGHT
   
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Item Type: Addon
Dependencies: Standard
File Size
Posted
Updated
247.738 KB
Feb 4, 2022 @ 2:02am
Feb 13, 2022 @ 11:46pm
9 Change Notes ( view )

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TKOM: POPTENTS WITH LIGHT

In 1 collection by pepe143
TKOM Collection
23 items
Description
POPTENTS WITH LIGHT.

Update: 14.02.2022
- added light beacon for all tent (orientation at night).

Update: 11.02.2022
- added radiattion shield to all tents

Update: 09.02.2022
- New type NG - DOME demand for two players - no inventory.
Request from: [ZnZ] [JFHS] ThatGamer (addon tester).

Update: 07.02.2022
- Added new - Next Generation DOME poptent (two players)
* 2x Bed
* 2x Suit Holder
* 2x Metal Case with inventory (tools, edible, water, medium suit)
- Improved scripts compatibility - Dome, Dome NG and Classic poptent

Night on Mars. You come to the tent, take off your helmet, put your spacesuit - oxygen in the holder. The light? None. You are groping in the dark ... From now on there will be light in the tent as well :)

Here God said, "Let there be light!" And there was light. Book: Genezis 1:3 SSV :)

Bonus: partial radiation shield.

Watch my Workshop. Every 2 weeks there will be one new addon that will improve this exceptional game.
11 Comments
bladerunner97 Feb 5, 2022 @ 6:03am 
Well done sir. All tents are working independently of each other. :steamthumbsup:
pepe143  [author] Feb 5, 2022 @ 5:29am 
@bladerunner97

Super :) I have already reworked the configuration and added Dome with light. Tents should no longer interact with each other in any mods.
From now on, both tents can be used in one scenario. It hasn't happened yet. There could always be only one.
bladerunner97 Feb 5, 2022 @ 4:41am 
It is now fine. For some reason the old Dome tent in Extra Items [2.0] was conflicting with the tent in your mod. So I removed all trace of the Dome tent from Extra Items [2.0]. Now both mods work side by side.

Extra Items [2.0] does also print the Ridge tent and for some reason, it has your light also. I conclude that there must be a common link in the scripts or configs somewhere.

None of it is a problem now. Both mods are working. Heres a picture.
https://steamcommunity.com/sharedfiles/filedetails/?id=2743593085
pepe143  [author] Feb 5, 2022 @ 12:57am 
If I understand correctly. Do you use a tent from Extra Items 2.0 and want to have light? It won't work. I have an addon - he adds things. It's not a MOD to reconfigure things. Even if I made a mod - it's not a problem. Adjusts only the tents in the TKOM game. This may not work in Extra Items 2.0. There are non-standard cfg paths in Addon. If I remember correctly. I'm currently working on the "house".
bladerunner97 Feb 4, 2022 @ 5:26pm 
If I remove all reference to the poptent in Extra Items [2.0] both mods play together. The down side being, is that the old dome poptent in Extra Items [2.0] no longer works. I can live with that.
bladerunner97 Feb 4, 2022 @ 4:54pm 
I just discovered that something in Extra Items [2.0] stops the light from working. There is no light switch on the left side of the suit holder. So I cannot use these two mods at the same time.

Most unfortunate.
pepe143  [author] Feb 4, 2022 @ 3:09pm 
Thank you all for your support.
pepe143  [author] Feb 4, 2022 @ 3:06pm 
@bladerunner97

I reworked the script file. The light looks different and only illuminates the tent. Color and brightness can be adjusted.
Ket Feb 4, 2022 @ 12:36pm 
i love your talent, so simple yet incredibly helpful. please keep up the great work man, ill support every step of it
bladerunner97 Feb 4, 2022 @ 10:41am 
Very.... illuminating. :steamfacepalm: I'll get my coat.