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Modding questions for CR for TTT stuff is probably better done on our discord server so we can share code samples. You can join here: https://discord.gg/BAPZrykC3F
The Santa can only send out one gift at a time. Their credit is refunded (or their cannon reloaded, in the case of random presents) when someone opens the present, though each person can only open one gift per-Santa, per-Round.
If the Santa shoots a coal, their credit will be automatically refunded (or their cannon reloaded, in the case of random presents) when the person killed by the coal is "naughty" (traitors are always naughty, jesters and independents can be naught if they are configured to be so). If the person killed by the coal is "nice" (e.g. not "naughty") then the Santa's cannon is not reloaded and is effectively unusable for the remainder of the round.
- The Santa Cannon is used to give gifts
- By default, the Santa can only gift the things available in their shop. There is an option to have random gifts instead, in which case the shop is not used.
- If you choose to send a gift, you have to "buy" it from the shop and then use MOUSE1 on the Santa Cannon to shoot it (if random gifts is enabled, simply press MOUSE1. The shop is not needed). If you choose to shoot coal instead, you use MOUSE2 on the Santa Cannon without buying a gift
- The coal will kill anyone it hits
-How does the gift giving work?
- What kind of gifts can the Santa give?
- Does it choose if someone gets a naughty Gift, or is it automatically decided based on their role?
- What does the coal gifts do?
ttt_boxer_enabled 1
ttt_santa_enabled 1