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RimWorld

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Vanilla Brewing Expanded - More Realistic Cigars
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Mod, 1.3, 1.4, 1.5
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31 jan, 2022 @ 9:17
12 apr, 2024 @ 3:15
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Vanilla Brewing Expanded - More Realistic Cigars

Beskrivning
A little patch intended to make cigars from Vanilla Brewing Expanded a bit more realistic. This patch serves only to make this little aspect of the original mod more to my personal preference, and the only reason why I published it is so that others may be spared the work if they're looking for something similar.

Content:
- Cigars now cost 75 tobacco instead of 25 with 5 gold. In real life, a single cigar is usually made up of three whole tobacco leaves, which is about as much tobacco content as an entire pack of cigarettes. It doesn't make sense in my opinion that five cigars should cost the same amount of tobacco as five cigarettes. I also removed the gold cost because a cigar doesn't need a wrap to be functional, so it felt unnecessary to me.
- Cigars now give the same Tobacco High effect as cigarettes. The main reason behind this is that before, you could smoke a cigarette and a cigar for a net +30% Conciousness effect as their hediffs stacked up. Not only is this a little silly in-game, it also doesn't make any sense realistically; cigars in real life don't give a "higher quality high", it's not even why people smoke them. So to mitigate this:
- Smoking a cigar now gives a +8 mood effect that lasts for 1 day, which stacks with the +7 effect you get from the Tobacco High for a net +15, same as what "High-Quality Tobacco High" gave you. This works the same way as eating a tasty meal, and no wonder; people enjoy hand-rolled cigars for the complex flavor the artisan who rolled them devised, by selecting specific leaves from specific regions to that end.
- Cigars are now craftable at a crafting spot. If you can make a bow, put together a knife and sew a toga at a crafting spot, you can definitely roll up a cigar at one. This also makes it easier for tribals to get into the cigar game early.
- Separate single and x5 bulk recipes for cigars and cigarettes.
- Small flavor text adjustments.
21 kommentarer
tinfoil hat bird 21 sep, 2024 @ 21:28 
could you also please change the weight of cigarettes and cigars, im tired of 20 cigs hogging up 1kg in my pawn's backpack
Sumatris 5 mar, 2024 @ 6:03 
I don't smoke at all, but all the points mentioned above still weirded me out. Glad to see I'm not alone in this, and that someone who knows how did something about it.
Hyomoto 1 jul, 2023 @ 8:26 
I wasn't sure about this but "it's not even why people smoke them" kind of sold me. Your motives are pure and just.
Fmannen 23 okt, 2022 @ 8:10 
Thanks for the update!
Victor 22 okt, 2022 @ 18:59 
Hey can you add a 1.4 tag?
Victor 1 aug, 2022 @ 8:46 
Good stuff.
Dubby 13 jun, 2022 @ 7:45 
It's the little things that make all the difference. Wonderful work, friend.
TheGungeonologist 23 feb, 2022 @ 16:50 
can you adjust the price too? maybe you already did and i cant tell but i dont think the base price should be 60
Adronius  [skapare] 11 feb, 2022 @ 11:29 
@starlight glimmer

I've used patch operations to slightly reword some descriptions so they would still be translated, just according to the original text in VBE. Besides that I have added a few new things, that being the "Smoked cigar" mood effect and the single cigarette and cigar recipes, which would not be translated unless someone wanted to translate them.
Crasher105 10 feb, 2022 @ 15:40 
I wonder if it would be possible to take advantage of the fruits and other plants added by other VE mods to create flavored cigars, perhaps with additional mood boosts and hediffs?