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No changes to the age based fertility.
I'll do whatever people want for these.
I just went ahead and added in
EXTRA_CHILDREN_FOR_RULERS = 0 # If either character is a ruler, they get extra children
CHARACTER_IN_POOL_CHILD_LIMIT = -2 # If in the pool, child limit is modified by this
to further lower the child limit for ai to hopefully help with lag.
Also @SPC. militaryhistory1 if there are other mods which mine isn't working with link them and I'll add them as dependencies so that mine will overwrite them when used together.
NChildbirth = {
MAX_FEMALE_REPRODUCTION_AGE = 10000
EXTRA_CHILDREN_FOR_PLAYERS = 100000 # Num of extra children players can have before reaching living child limit
MOTHER_FERTILITY_REDUCTION_PER_PREVIOUS_CHILD = 0.025
EXTRA_CHILDREN_PER_EXTRA_SPOUSE = 0 # Num of extra children per spouse above one before reaching living child limit
EXTRA_CHILDREN_PER_EXTRA_CONCUBINE = 0 # Num of extra children per concubine above one before reaching living child limit
}
NCharacter = {
MAX_POTENTIAL_SPOUSES = 100000 #Number of entries shown in the marry off-interaction
}