Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Not enough ratings
Kings and Conquerors - Hammurabi
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.475 GB
Jan 7, 2022 @ 5:30pm
Jan 16 @ 5:35pm
348 Change Notes ( view )

Subscribe to download
Kings and Conquerors - Hammurabi

Description
NOTICE (24.2/4)

As the Middle East burns once more, people aren't just being robbed of their livelihoods and possibly their future, but also of the cultural patrimony that is their birthright as well as their historic heritage which forms the bulk of source material this mod was based on.

IF YOU do ENJOY THIS MOD, PLEASE SPARE A THOUGHT and DONATE TO THESE CHARITIES.

Medecins sans Frontiers[www.msf.org]
World Food Programme[www.wfp.org]
Save the Children[www.savethechildren.net]
World History Encyclopaedia[www.worldhistory.org]
UNESCO[unesco.org]
Mercy Malaysia[hss.mercy.org.my]
H4P[www.heritageforpeace.org]
Wikimedia Foundation[donate.wikimedia.org]

WANNA SEE MORE OF OUR WORK? visit our official Patreon site[www.patreon.com] and learn more.
In the meantime, please visit our official wiki[beelimsolutions.wixsite.com] for more info.
DO NOT DOWNLOAD THIS MOD EXCEPT FROM steamcommunity.com, ModDb, beelimsolutions.wixsite.com OR patreon.com !

INTRO

HAMMURABI is the fourth instalment of the five Rise of Nations mods that form the Kings & Conquerors[www.patreon.com] family, and while it shares many traits with the Hellenistic Era series of mods, it features a totally different world compared to that of the former, as well as the fantasy-based world of the Fall of Nations mods: it covers the rise of the Aryan races in Central Asia, as well as the life of its titular character, Hammurabi of Babylon[www.worldhistory.org] (c 18th century BCE).

FEATURES

As a prequel of sorts (indirectly) to Kings & Conquerors: The Hellenistic Era, New World Empires: Alexander (as well as the Warbirth family of mods), Hammurabi understandably replicates traits of The Hellenistic Era, but transposes them into an early Bronze Age[www.worldhistory.org] world where almost 50% of the world still lives in the Stone Age, and iron and true horse cavalry are almost unknown.

Some Old Hands and Some New Friends
Priests, Shamans, Warlords, Slaves and Assassins make a comeback in Hammurabi, alongside things like i-War ... and some newer old civs and units, most notably chariotry. Relive the story of Hammurabi's rise and heroic stand against the might of Elam in the 18th century BCE Middle East, or the dawn of the Greek, Chinese and Indo-Aryan civilisations ... or try your hand at playing out or even staying the fall of Egypt to the Hyksos ....

Upgrade-dependent teching up
As with all instalments of the Kings & Conquerors mod family, Hammurabi continues to feature the use of special Upgrades — called Reforms — which serve to slow down the game given that your technological progression is now not solely governed by resource acquisition.

Units, Mercenaries & your Economy
There are very, very few unique units, and most of them usually are some genus of infantry, as befits a Bronze Age setting, be they Shang dagger-axe infantry, Egyptian Archers of Neith .... or the formidable Shukuthlu and Maryannu of the Hurrians of Naharin.

The bulk of your armies usually consist of mercenaries, and that means outlays of Wealth to maintain your military edge. While you will still be able to recruit as many as 575 units at any given time, it will however be very time-consuming to expand your population from the 200-250 range for most of any game you play because your access to Metal is heavily curtailed until you have reached Level 4 Commerce. So you're faced with a dilemma - trade for the resource you need, or invest in obtaining Metal self-sufficiency as soon as possible?

PLEASE READ IF YOU ARE GETTING CRASHES OF ANY KIND

While we take pains to ensure a smooth player experience, we nevertherless advise players to take note of all the following data whenever they start a new game:
  • Factions chosen
  • Map size
  • Presence of snow/water
  • (if a crash occurs) what you were doing and what age you were in when it happened.
These are issues that are being looked at and which should be corrected in future.

In the meantime we advise strongly against the use of random players. For best results, you should take down notes on which games had snow or navigable ocean, and what factions were used. Why not use a virtual dice thrower to select the factions for you instead?

DISCLAIMER:
(1) This mod shall NOT be freely used in mod compilations, or its assets altered or redistributed by none other than Beelim Solutions or Valve Corporation unless permission to do so has been expressly granted by any of these three parties.
(2) Distribution of this mod outside of Steam Workshop shall be held to be a violation of copyright, and will be dealt with accordingly.


Popular Discussions View All (3)
0
Feb 3, 2024 @ 8:34pm
PINNED: OTHER CHAPTERS of Kings & Conquerors
Robur Velvetclaw
17 Comments
Robur Velvetclaw  [author] Feb 5 @ 7:51pm 
@mostgreatpontiff:
The Patreon page for this mod should have the links. You need to scroll down further, or better still, search the page for the word "Hammurabi".
mostgreatpontiff Feb 5 @ 7:40pm 
Is there no Gold version for this one? Patreon has a link but it just redirects to the wolf among lions... Thanks.
Robur Velvetclaw  [author] Sep 14, 2024 @ 4:33pm 
@sencer1930: I will not since (A) the Moddb page is meant to function as Chinese/Mandarin support for the Patreon page which is in English, and (B) I am an ethnic Chinese.
sencer1930 Sep 14, 2024 @ 3:00pm 
You should remove the links from ModDB page as the page it leads looks pretty dodgy to me.
Robur Velvetclaw  [author] Jun 25, 2024 @ 6:12pm 
@Noob0: Nope. The only thing they share is a build and tech tree system - we keep them separate....otherwise there are complications if we tried to combine them.
Noob0 Jun 25, 2024 @ 5:33pm 
hi i read from write up that This mod seems to be a part of a set of 5 from different ages, can they be combined?

letting player upgrade through the modded ages?
征夷大将军 May 24, 2024 @ 6:29pm 
I really want to play it if I can make it into Chinese
Robur Velvetclaw  [author] Apr 27, 2024 @ 7:43am 
If you are reading this, know:
This mod actually is still in development (somewhat). A new set of graphics is being prepared for use by the Nanman faction. In addition, we are seeking to add more rules to balance.x with regards to melee infantry.
Robur Velvetclaw  [author] Mar 24, 2024 @ 8:16am 
@FeleineSPQR:
Issues looked into. Countermeasures implemented.
Let me know if you find further issues.
FelineSPQR Mar 23, 2024 @ 10:55am 
So I did some digging, I was able to recreate the crash with the Babylonians (science level 2) and tried as a different civ (Yamhad) and crashed without doing anything except opening the build menu for the temple. I apologize for commenting so much, I just figured I should report these things as I find them.