RimWorld

RimWorld

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Eccentric Extras - Signature Weapons
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
390.809 KB
Jan 3, 2022 @ 9:39am
Jul 6, 2024 @ 7:33am
10 Change Notes ( view )

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Eccentric Extras - Signature Weapons

In 2 collections by Aelanna
Eccentric Tech
13 items
The Eccentric's Angels [1.4]
148 items
Description
In the course of surviving on the rimworlds, The Eccentric's research and development team has produced a long list of weapons, apparel, and equipment that are considered standard issue.

These... are not on that list.

Mod Content

Signature Weapons adds unique weapons from The Eccentric's Angels webcomic to Rimworld!

Currently, these include:

  • Hanna's Monoscythe - A short-hafted plasteel and polymer polearm that switches between a two-handed mace and a scythe with mechanite-sharpened mono-molecular blades, this exceptionally dangerous and arguably impractical weapon was custom-built for Hanna Maxwell, a security specialist at Angel's Rest. Long Blades and High-Density Hex-Cells must be researched first before it can be built at the Nanoassembler, and Luciferium is required in its construction.
  • Toni's S8 Burst Pistol - This custom S8 pistol has been heavily modified with burst-fire capability, an extended magazine, and a laser module for use by Antonino "Toni" Cefalu, a combat medic at Angel's Rest who prefers melee but recognizes the need for a compact, one-handed firearm capable of suppressive fire. It requires Miniaturized Charged Shot to be researched before it can be built at the Nanoassembler.
  • Hitomi's E16 Precision Charge Rifle - (requires Eccentric Tech - Defense Grid) This E16 rifle has been customized by Hitomi Luckhardt, a marksman of Angel's Rest. It has been fitted with both a Target Acquisition and Guidance module for designating defense network missile artillery as well as a rifle suppressor.

Mod Compatibility



This mod requires Eccentric Tech - Foxy's Armory to function.



This mod is natively compatible with Combat Extended and will self-patch if loaded after CE!

Save Compatibility

Mods are never completely safe to add or remove mid-game, but this mod only adds additional content so it should be safe to add and save to remove so long as you fully delete all spawned and equipped items from it first.

Links

This mod is companion content for The Eccentric's Angels, a webcomic on Reddit!

Sound effects used in this mod were sampled from the following sources:

https://freesound.org/people/qubodup/sounds/182815/ by qubodup
27 Comments
Lade Jul 6, 2024 @ 11:18am 
It's working great now, thanks for the quick fix!
Aelanna  [author] Jul 6, 2024 @ 7:34am 
@Lade - Try v1.5.2 now, it appears to have not updated properly.
Lade Jul 5, 2024 @ 11:10pm 
@Aelanna Hi! I see from the change notes that the mod has been updated to support Combat Extended 1.5 but there are no patches for it neither ingame nor in the mod files
AerosAtar May 9, 2022 @ 11:23am 
Interesting, because I am getting errors about it even though I'm not using CE (so it shouldn't even be getting loaded). It actually might just be a warning though, so I'll take another look at it on my end (hard to tell since my log is super long so I can't see it in-game).
Aelanna  [author] May 9, 2022 @ 7:13am 
@AerosAtar - Thank you for the report! However, as you can verify on their public repo, the field for defining draw size in Combat Extended's GunDrawExtension is indeed "DrawSize" [github.com]. You can also verify this by looking at official Combat Extended patches for the vanilla game [github.com]. Finally, fields on ThingComps and DefModExtensions are case-sensitive and also verified against the classes they resolve to, so if I had written the field incorrectly then it would have thrown red errors when loading.

Thus, no, I don't really want to "fix" that. ;)
AerosAtar May 9, 2022 @ 4:39am 
Your CE_Melee patch file contains at least one instance where you have used <DrawSize> instead of <drawSize>. You probably want to fix that... ;)
Vastin Mar 23, 2022 @ 6:55pm 
Have a Royalty game where I set Hanna's Monoscythe to be one of the religious artifacts of my ideoligion - finally finished the quests to get it about 5 years into the game.

Legendary Monoscythe stats out at about 19.5 dps (41.3 per blade strike), and 100% armor penetration. So... that's kind of extreme. Good thing it's truly one of a kind in this case. :D
Dora Hunter Feb 9, 2022 @ 12:35am 
These signature weapons will only be used by The Eccentric, right?
megabot Jan 13, 2022 @ 11:59am 
i am realizing just now that i am fantasizing and sharing fantasies of a mod of a modded story. what kind of convolution is this lol
megabot Jan 13, 2022 @ 11:58am 
say miss aelanna, the eccentric haven being many years old, there must have been a member at least once that is a pure maniac for big weapons, must there be not? i would find it funny if there was an out of character bfg developed simply to give a big middle finger to the raiders, the design of which was abandoned and/or forgotten after the person was lost(be it to combat or lack of map reading skills) or calmed down