Garry's Mod
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From Goldsource to Source Engine
   
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GoldSrc
GoldSrc (also known as GoldSource) is a 3-D video game engine created by Valve in 1996. It was the driving force behind many famous games of the late 90s, such as Half-Life Half-Life, Team Fortress Classic Team Fortress Classic, and Counter-Strike Counter-Strike. GoldSrc is a heavily modified version of the Quake engine, and runs on C++ programming code. GoldSource and its level editor, the Hammer World Editor, were released by Valve for public use, making it the source of countless community-made modifications. GoldSrc was replaced by its sequel engine, Source Source, in 2004, which currently holds 1st place as the choice for modders. Though GoldSrc is past its prime, many gamers still seek to use it for mods and level design.

Artículos (12)
Atom's Mini Compo Lajron
Creada por NOUG4AT
Made for Atom's 'map from base' Minicompo Port from Half-Life 1 Restored some scripts, Nav. Mesh and Ai nodes ! No content required ! Gamemode: Sandbox by Lajron Ported by me Taken from here...
Gorod [UnderTheSun]
Creada por NOUG4AT
Some Russian city Port from Half-Life 1: Under The Sun Restored some scripts, Nav. Mesh and Ai nodes ! No content required ! Gamemode: Sandbox by Icewirm Ported by me ...
KART
Creada por NOUG4AT
Village or dm_Kart (gm_kart) is an annihilation map in Counter-Strike Online. Port from Counter-Strike: Nexon Studio Restored some scripts, Nav. Mesh and Ai nodes ! No content required ! Gamemode: Sandbox by Nexon Corporation Ported by me ...
gm_dust2_2x2_xmas
Creada por NOUG4AT
#1 Original name: de_dust2_2x2_xmas Original authors: SC-Studio #2 New map name: gm_dust2_2x2_xmas Features: Navigation Mesh + Ai Nodes Ported and Edited by: Noug4at Merry Christmas!...
Urbannights
Creada por NOUG4AT
"ts_urbannights" is a map from a modification for Half Life 1 - The Specialists. Author unknown. The date of creation is unknown. Ported by Noug4at from Goldsource Engine Overview This map (city) has many interiors. -Several restaurants (Chinese, etc.) -Mu...
Derelict [HL1]
Creada por NOUG4AT
"dm_derelict" (original map name) --> "gm_derelict" (now) Gamemode: Sandbox Requirements: None Description: A small base established by Earth Military Forces on an unexplored planet and, very soon, hastily abandoned for unknown reasons. Features Navigation...
RADMATRIX from Ricochet
Creada por NOUG4AT
gm_rc_radmatrix **** This map designed for the RICOCHET Half-Life Mod **** Features Trigger_jump -> trigger_push Gravity Nav. Mesh + Ai Nodes Some scripts... Only sound of jump platform Used progs: Unified Map Decompiler J.A.C.K. Hammer Crowbar Vmf updater...
Extrapool from CS 1.6
Creada por NOUG4AT
Port from GoldSRC Engine (Half-Life -> Counter-Strike 1.6) = Features = Nav Mesh Ai Nodes Cubemaps (mb -> need to compile "buildcubemaps" in console)<<clarify>> = New information = Well, I've been very busy lately! BUT I’m still eager to port the “infinity...
New-Pool-Day-2 from CS 1.6
Creada por NOUG4AT
'''Port from GoldSRC Engine (Half-Life -> Counter-Strike 1.6)''' = Features = Nav Mesh Ai Nodes Cubemaps (mb -> need to compile "buildcubemaps" in console)<<clarify>> = Credits = Unknown - Mapper Noug4at - Porter...
gm_new_pool_day [cs 1.6]
Creada por NOUG4AT
Port from GoldSRC Engine (Half-Life -> Counter-Strike 1.6) = Features = Nav Mesh Ai Nodes Cubemaps (mb -> need to compile "buildcubemaps" in console)<<clarify>> = New information = Well, I've been very busy lately! BUT I’m still eager to port the “infinity...
gm_templefalls
Creada por NOUG4AT
Port from GoldSrc Engine Welcome on the map! Features Texture Improvements + Cubemaps + ETC + Navigation Mesh + Ai Nodes Credits Noug4at - Porting Klobb, Davy Daniels - Mapper...
gm_bank [1.6 RE]
Creada por NOUG4AT
Port from GoldSrc Engine Welcome on the map! Features Texture Improvements + Cubemaps + ETC + Navigation Mesh + Ai Nodes Credits Noug4at - Porting Unknown - Mapper...
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