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"push"
{
"entities"
{
"obj_weapon_cache"
{
"teamnumber" "2" // this should be team 3 not 2 !!!
}
}
}
Player may spawn at checkpoint A sercond floor during entire game.
entity 121 - (enable) ins_spawnpoint | m_iHammerID = 3192825 | Team = 3
entity 122 - (enable) ins_spawnpoint | m_iHammerID = 3192827 | Team = 3
entity 123 - (enable) ins_spawnpoint | m_iHammerID = 3192829 | Team = 3
entity 124 - (enable) ins_spawnpoint | m_iHammerID = 3192831 | Team = 3
Here's a link to the Soundscapes mod 🥂