Cities: Skylines

Cities: Skylines

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Field Networks
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Assets: Road
File Size
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13.599 MB
Dec 5, 2021 @ 7:52am
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Field Networks

Description
Field Networks by Sparks

Set of 4 Field Networks with one decal and zombie

You will need original 'node controller V2.4' mod to get the most out of these networks.

***PLEASE NOTE*** Switching between 'Node controller renewal' and 'Node contoller V2.4' may cause loss of current mod settings already made. Please make sure it is safe before switching.

https://steamcommunity.com/sharedfiles/filedetails/?id=2085403475&searchtext=node+contoller

Build your fields by drawing the network with required nodes.
Then stretch the segments to required positions by moving nodes with 'move it'
Copy and paste segments roughly in position on the field
Use 'node controller' mod and 'move it' to align and make fine adjustments

Network Mesh tex: 1024x256

Decal tex: 512x512

Thanks to DeCzaah for original assets


59 Comments
Sparks  [author] Apr 12 @ 3:47am 
@adamburianek Only one field in the last image is a network, the rest are decals and theme textures.
adamburianek Apr 9 @ 5:30am 
Hey! I really like this! But can you share, how to adjust the shade of green fields, like in the last picture in this preview? Thank you.
Gomie Mar 2, 2024 @ 3:23am 
i think he used zombie to represent scarecrow
drum Feb 15, 2024 @ 2:59pm 
What's with the zombie lmao
Blankrupt Aug 12, 2023 @ 4:07am 
why is there a zombie prop with your network ????
tramter May 18, 2023 @ 11:04am 
what map is used in the screenshots?
Hayran May 4, 2023 @ 4:51pm 
@Yoyo Use Visibility Control :)
kjedra Feb 18, 2023 @ 1:27pm 
Mod brekan
YOYO Nov 30, 2022 @ 1:03am 
@Sparks I tried two MODs, Ultimate Level Of Detail (ULOD) and Adaptive Prop Visibility Distance, don't seem to work. The problem still exists.
Sparks  [author] Nov 29, 2022 @ 8:42am 
@YOYO There should only be one asset that turns black from the collection. I cant help the disappearing, there are mods that help control the draw distance of networks.