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I did also check line 407 in the wilton mod before, but all it seems to be doing is defining a new local inst called 'oldhauntStone' with the hauntable property as far as I can tell, which doesn't seem like it should be messing with your mod?
This mod causes an endless loop when used with the Wilton mod
something to do with both mods calling AddPrefabPostInit?
I'm not sure- I couldn't gather much from looking through the files
here's my log for a stock server with just those two mods enabled:
https://pastebin.com/baZc4cGT
hopefully it's an easy fix?
thanks <3
I'll replicate the set pieces with Geometry Placing and waiting for the fist full moon, but they stay half broken. Could be a conflict with a Don't Drop Anything mod?