Crusader Kings III

Crusader Kings III

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Just Absolute Monarchy Stuff - TOC
   
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Nov 28, 2021 @ 11:57am
Jun 24, 2022 @ 4:01pm
13 Change Notes ( view )

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Just Absolute Monarchy Stuff - TOC

Description
If you're still unhappy after reading this, well I suppose you'll just have to deal with it. Good luck.
Adds mostly character interactions, traits and bloodlines, a few spammable decisions. Makes debug interactions accessible normally and hideable as well. (Show interactions)
To open mod's interactions - right click yourself and use Show / Hide special interactions (and decisions).

// The point is to have great deal of control if you wish, to compensate for lack of proper absolute monarchy and so on. You can also superpower someone for lulz or testing.

* Traits:

Crazy psycho - character's need to engage in homicidal behavior on a massive scale cannot be corrected... (dishonorable AI modifier)
Good guy - [ROOT.GetCharacter.GetFirstNameNoTooltip] is a soft person.
Sneed seed - +13 prowess, diplomacy, martial, stewardship, learning, 2x faster lifestyle exp, no inbreeding chance +10 vassal opinion, 100% inherit chance
Gigablooded - is of a pure Gigachad. (+25 attributes, opinion, 400% monthly xp +1.5 health, +100% fertility)
Greatest lord - 130 stats, +13 life expectancy, huge vassal opinion, a bit of zeal (+ inheritable version)
Insane general - is impossibly talented in martial matters and appears undefeatable. (instant movement, building bonuses, can duel anyone, instant raids, no attrition, 150 attacker advantage, more vassals and dread)
Born to rule bloodline - is of a true bloodline (+5000 vassal limit, +5 domain limit, 3x faster lifestyle xp)

Pantokrator - is of power levels thought to be impossible! (super fast movement, +300 stats, instant lifestyle xp levels, trait decisions unlocked, +100 personal schemes and 100 hostile schemes in parallel + AI warring + no tyranny + rationality + instant build speed + discover schemes + instant county control + warmonger AI hopefully)

* Interactions:

Disinherit for free, restore inheritance, make celibate, culture convert, nudist convert to adamitism - undress, give army horde, stress up, stress down, set as only heir (can set others' heirs too, designate + disinherit), make genetic lunatic, possessed genetic, religion fervor up / down, remove pantokrator trait, depose...

Give army horde! = supply independent army inheritable but not replenishable - 3550 men (1000 levies, 5 bombard stacks, 5 house guards, 5 longbowmen, 5 landsknechts, 5 horse archer stacks in capital)

Event (also fired by interaction): mega pregnancy - pick between normal, 1 child, 2, 3, 10, 100, 1000, ♥♥♥♥ // careful with 1000 option as it can give total lags + total disease epidemic

* Decisions:

The new ones from traits, but unlimited and always available - "Study the Art of Scheming", Develop Capital, Expedite Schemes

+ Win wars decision (press x to win)


* What else mod does:

* Realistic rates of bad congenital traits, acromegaly / giant is counted as a good trait
* Allows some things normally locked, just for players (female councillors etc.)
* Huge empire casus belli for holy war, easy free invasion CB, vassalization CB allowed always

* Defines tweak for basically unlimited offspring for players
EXTRA_CHILDREN_FOR_PLAYERS = 18250 # Num of extra children players can have before reaching living child limit




** new features: Heal court (special interaction, can use on self) - you can cure cancer for everyone! but not syphilis and other fun stuff, those might be in other options event menu

Add wombman courtier + add courtier male (use on self or other culture) + add character... - custom choices for making even dynastic courtiers

Other options - there might be extra actions, event window choice, from basic gold to complex stuff - can add trait Le Gamer blood or nongenetic (mostly what pantokrator enables, low tyranny, many schemes, fast research, but without overpowered boosts in all else)

* Removed gay looking facial gene effect of beauty traits - also removed texture effect, beauty fix - for proper sigma male experience

First bloodline to fifth bloodline - cosmetic traits to track lineages (id first_bloodline1 to fifth_bloodline5 to add manually)

Force divorce (special interaction) -

* other additions: hiding inappropriate interactions, a couple decisions when personally commanding army - to expand holding slots, build building slot - or slaughter a province (can simulate surprise raids as much as you wish) aka minor genocide, enlarge your gaming

you can finally do war crimes, whatever that means, but you can't cure depression without effort

will add immortal trait and immortality bloodline


##version 7:

Other other options menu can set / change sexuality, check real father bastardry, multiple buttons around give immortal stuff, incl. cosmetic bloodlines traits

Grant blessings > (modifier) Fiefs Command - unlimited fiefs, unlimited domain, unlimited vassals; will probably make stats modifiers for councillors superpowers; allowing perfect government

new blessings: luck in battle (high random rolls), private army (unlimited men at arms), become beloved +10000 general opinon, movespeed + build speed, unlimited diplomatic range for you, remove modifiers,

will be able to give traits, congenital traits



#HaveSeaxe


The oxen turn the wheel that slaughters them, Babylon feasts.

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Popular Discussions View All (2)
4
Jun 18, 2022 @ 9:22am
Suggestions thread
((((Semyon The Great))))
0
Feb 23, 2022 @ 6:42am
v10+ changelogs
((((Semyon The Great))))
31 Comments
John Helldiver Jul 27, 2024 @ 5:26pm 
I tried it, I like it, but the UI on the menu needs fixing, a couple options go beyond the selectable limit. Is there a way to customize it myself? I remember I was able to with daddy pikas cheat menu, but I dont remember the option
Picklefather Nurgle Dec 12, 2023 @ 6:06pm 
Glad I found this. The last genocide mod got deleted, it would seem.
Scullex Feb 22, 2023 @ 1:53am 
sadly something about this mod won't let me run the game with it
((((Semyon The Great))))  [author] Dec 22, 2022 @ 5:58am 
i think they only "might" use power CBs IF you give them most overpowered trait anyway - Pantokrator, that enables it; they do not spam very hard and may eat an empire (khazaria) and give up conquesting
ODPN Dec 21, 2022 @ 5:57pm 
To what extent do these changes effect the AI? Specifically wondering if the CBs apply to them
((((Semyon The Great))))  [author] Jun 24, 2022 @ 1:48pm 
found no problems with that slaughter raid decision, but for some reason free CB only starts wars on kingdom level, not convenient empire anymore
((((Semyon The Great))))  [author] Jun 24, 2022 @ 12:43am 
to be precise here's what allows decision:

-not AI
-has_character_flag = toc_showdecsflag (show decisions enabled)
-root.commanding_army.location = { exists = yes } - you command an army somewhere

that is why you actually can raid own friendly culture no problem
((((Semyon The Great))))  [author] Jun 24, 2022 @ 12:39am 
the "problem" with genocide or targeted or provincial action - it needs target, which is impossible to mark easily or normally

i had to find iirc sole link controllable to provinces - the player location

that means - you need to provide a needed target, by becoming a general of army and going to the province to be genocided - then it checks your position and passes it to event; without target event is kinda useless you could say (but you can pillage even own provinces too, default would be your own capital then)

AND it takes your culture iirc, that is if you're polish, you produce polish culture, or convert with other decisions to it

or do you mean poles can't fight their entire culture group? that shouldn't happen, might check the new patches soon if they broke anything, which is hardly possible; though cultures may have common roots and descent, that didn't seem to intervene
blyadota Jun 23, 2022 @ 4:10pm 
how does genocide work? why isn't there always a decision to this? Why, for example, can't I slaughter Pomeranians for Poles?
blyadota Jun 23, 2022 @ 3:37pm 
thank you i love it:steamhappy: