Portal 2

Portal 2

54 vurderinger
180° White
   
Utmerkelse
Favoritt
Favoritter
Fjern som favoritt
Filstørrelse
Lagt ut
Oppdatert
6.115 MB
2. juni 2014 kl. 14.47
5. juni 2014 kl. 1.20
5 endringslogger ( vis )

Abonner for å laste ned
180° White

Beskrivelse
Mapped for the Completely White competition of the Portal2 Level Creation Group.

Only portalable walls, 14 items (including 2 white force fields exclusively customized for this map :), and 20 light strips (if I'm not mistaken).

Have fun!
39 kommentarer
Innocentive  [skaper] 13. sep. 2019 kl. 12.51 
I only remember parts of the solution, so what you write may be true. Anyways, I'm not gonna work on this five-year-old chamber.

So simply: thanks for commenting :)
zeo1337 13. sep. 2019 kl. 12.38 
The route the video shows for turning shouldn't have worked. Why was the ceiling portal upsidedown? I solved it by pulling it back, pushing and pulling out one side, and back out the other side, and down the middle again. Incidentally, since the shorter distance allows you to pull it out a side wall or ceiling, you could bring it back in near you and turn it manually, but it would actually take longer than pushing it out the opposite wall. There would be no way to fix this, as multiple funnel moves could always keep the cube near a wall.
Polux 10. juni 2016 kl. 9.01 
Yes I agree. You are a poor puzzle maker.. -LOL-
Innocentive  [skaper] 10. juni 2016 kl. 8.55 
Well, I'm not surprised ... all of my chambers have some unintended solutions ;) I'm just not that good a map maker.
Polux 10. juni 2016 kl. 8.49 
Hm, I'm sure there is a simpler solution.
I tell you this because those fields are quite confusing at first.
https://youtu.be/mifoozSYuv4 yes-yes ;)
Innocentive  [skaper] 10. juni 2016 kl. 4.54 
Because players were grabing the cube through the grating and rearranging it from inside the exit area. That was a no-no ;)
Polux 10. juni 2016 kl. 4.03 
Nice one but why don't put a simple grid instead of both 'player clip'?
Thumbs up!
TS_Mind_Swept 21. mars 2015 kl. 14.03 
I don't think it would have mattered by then :p
Innocentive  [skaper] 21. mars 2015 kl. 1.50 
Sorry to hear that. Maybe in two million years then ;)
TS_Mind_Swept 21. mars 2015 kl. 1.43 
(watches walkthrough video) i would have never figured that out in a million years.