Oxygen Not Included

Oxygen Not Included

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Chemical Processing: Industrial Overhaul Edition
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19.984 MB
22 NOV 2021 a las 6:14 p. m.
9 ENE a las 7:12 a. m.
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Chemical Processing: Industrial Overhaul Edition

En 1 colección creada por Ronivan
Ronivan's Mods
13 artículos
Descripción



Other Mods I recommend:
Sgt_Imalas mods
Pether.pg mods


Mod Version: 2.7.7



It is imperative that you read the mod description before installing it.

Introduction
This a big mod I have been working for quite some time now, improving it continuously. It focus on a complete overhaul on the industrial production by adding new elements and buildings.

  • 37 New Elements.
  • 1 New Item.
  • 32 New Buildings.
  • 5 New Geysers.
  • New Recipes for existing buildings.
  • Modification in Comets droppings.
  • Modification in Space Asteroid Harvesting materials.
  • Modification in biomes spawning custom elements.
  • Toxic Elements, Sulfuric and Nitric Acid causes Acid Burns in Duplicants.
  • Metal Refinery and Oil Pump where modified and some recipes are not present anymore.

    EXTREMELY IMPORTANT: For all new buildings that are present in this mod, you MUST conect ALL the pipes, else the building will not work.

    New Elements





























    Buildings































    Critters Patch
    Crushed Rock can be used as Sage Hatch food now.
    Silver Ore and Zinc Ore can be eaten by the Smooth Hatch, yielding their respective metal counterparts.
    Salt if eaten by the Stone Hatch will yield Borax.
    Chloroschist if eaten the Stone Hatch will yield Bleachstone.
    Slag can be used as food for Pokeshell, Oakshell and Sanishell now, 75% mass turned to Nitrate Nodules.
    Slag can be eaten by Sage and Stone Hatch, turning it to Nitrate Nodules.

    Harvestable Asteroid Patch ~ Spaced Out
    Starmap harvestable asteroids will now feature new elements present in this mod. This is only available for Spaced Out dlc and will require a fresh new game.

    Biomes with New Elements
    Base game biomes and Space Out Biomes will spawn custom elements present in this mod. It is of note that this will require a fresh new game. If this spawning method is undesirable or is causing issues with other mods, user can delete the following two folders from the mod folder: [dlc] and [worldgen].

    Additional Information
  • Meteor Ore can only be obtained either by harvesting asteroids in the Starmap, or by Meteor Showers, either Vanilla Meteor Showers or Regolith Moon Meteor Showers will spawn them.
  • Regolith art was modified to a new model.
  • Yellocake art and texture was modified to a new style.
  • Buildings with multiple elements converters or stages like Crude Oil Refinery, Raw Gas Refinery, Carbon Dioxide Recycler, Thermal Desalinator, can operate with each conversion separate from the other or both at the same time. You don't need to provide elements for all convertion, but only for the convertion you want the building to do.

    Special Thanks
    A big, BIG thanks to Sgt_Imalas for fixing the NightLib from which most of my mods rely upon. Without it, they would not be working. He also helped me a lot during the development of this mod. He has lots of amazing mods too, and I would recommend to have a look at his library: Sgt_Imalas mods.

    I want to give my thanks to Pether.pg for helping me out with advice and for making the code that the Mineral Drill works upon.
    My thanks also goes to Heinermann, from which I took code for making the custom new elements. Without his source code shared on Github I would never be to create new elements.
    And at last, big thanks to Daviscook477 for sharing his source code from Ethanol Geyser, from which I took the sample to make the Mineral Deposit to spawn in world biomes.

    A big, BIG, thanks to Sgt_Imalas for fixing the NightLib for me. Big thanks bro!

    The source code, and also all art related works, can be downloaded here: Google Drive[drive.google.com]



    !!! IT CRASHES !!!
    If you are experiencing crashes, before posting any comments, confirm this check list:
  • Check if the mod version presented here in the description match the mod version in the game.
  • IF mod versions don't match, use Mod Updater to force it to update. You can find the
    Mod Updater here on workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2018291283
  • Check if its not mod conflict. Disable all mods but leave this one active, then restart the game.

    IF everything else above fails, then proceed to post a comment, but remember to share the following information:
  • Game Version: It's Vanilla Base Game, Spaced Out or Beta Test Branch.
  • Condition: It's Crashing during start game load screen, during save load or during gameplay itself.
  • Crash log: its the short crash log provided in the crash screen. Copy it and paste in the comments. if its too
    long, you can post it using Pastebin [pastebin.com], then share the link in the comment.



    Like my mods? Consider making a donation!
    [ko-fi.com]
Discusiones populares Ver todo (17)
2
30 NOV 2024 a las 2:03 a. m.
Duplicants of Machines
El3m3nTor
7
25 OCT 2023 a las 1:14 p. m.
Raw gas refinery problems
Vectrobe
3
14 MAR 2024 a las 9:44 a. m.
What do you do with ammonia?
mooklepticon
1,368 comentarios
hypersonicliontamer 18 ABR a las 8:33 p. m. 
We must preserve this legend mod creators incredible work!!!
巡璃 28 MAR a las 5:29 a. m. 
Can I use the original oil pump to extract oil? In my save, the new oil pump doesn't work well, in some periods, it can only extract oil, and the pressure can't killed.
TheLex 20 MAR a las 2:13 p. m. 
Hey Ronivan, love the mods. Just a thought from my recent play through with this, The amonium water/gas is pretty troublesome when playing through the frosty planet pack planets. Seems like your frozen biomes end up with allot of liquid/gas Ammonia which is hard to deal with. Regardless, awesome job on this!
Ronivan  [autor] 11 MAR a las 1:39 p. m. 
For anyone curious about the dupes cuisine, heres the Staberry crop that is currently being made: https://i.imgur.com/Go4lvsi.gif
BlackAeronaut 10 MAR a las 9:56 a. m. 
Thanks much!
Ronivan  [autor] 10 MAR a las 4:02 a. m. 
Ohhh yes I know that one, I keep forgetting to fix it. I will put in my MUST to-do list,
BlackAeronaut 9 MAR a las 10:45 a. m. 
I found a few issues that shouldn't be too troublesome to fix - just a misplaced logic port and some weird footprint offsets.

The CO2 pump has it's logic port set one tile above the building itself. I discovered this when I tried putting a building directly above it and the logic ports wound up overlapping, preventing me from placing the build.

The other two are the Naptha Reformer and Propane Reformer. Both of them have the area that excludes other buildings offset upwards by two tiles - you can't build anything two tiles above them, but you can place buildings over the bottom two tiles. I think this one has gone unnoticed because there is no "Invalid Construction Location" warning if you place the buildings above floor tiles. (The Crude Oil Refinery also does not trigger this warning, but it's footprint is just fine.)
Ronivan  [autor] 7 MAR a las 5:12 a. m. 
Some of my parents might question your affirmation. Remember that scene from the Lord of the Rings where Elrond is confronting Isildur to cast the ring in to the fire? Elrond quotes there might fit very well. But big thanks : )
hypersonicliontamer 5 MAR a las 11:41 p. m. 
Thanks for existing.
593054928 25 FEB a las 12:57 a. m. 
练不了钢 金属精炼器没有练钢选项