Conan Exiles
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Kingdoms and Conquest (V: 3.2.1)
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17 Νοε 2021, 13:38
3 Ιουλ, 6:46
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Συνδρομή για λήψη
Kingdoms and Conquest (V: 3.2.1)

ΠΕΡΙΓΡΑΦΗ
MOD ID: 2657372951
Pak File: Kingdoms_and_Conquest.pak
Version 4.0.10


Kingdoms and Conquest Guide:[docs.google.com]









Harvest System
This is a placeable that can be configured to spawn any default resource node in the game, over any set period of time.


Factory System
These are structures that can be configured to be conquered, thus changing ownership. It can produce whatever it is set to over any set period of time. Production also includes the spawn table for any thrall that can be converted.



Conquering Settings


Production Settings


Unique Scenes as Conquerable Structures include: (More to add, also will take requests for particular setups in our Discord)

Models Include:
Sandstone Mine
Grey Rock Mine
Ice Rock Mine
Lighthouse
Fishing Boat
Hunting Scene
Hunting Tent
Big'Ol Mine
Tower of the Serpent
Vulture Tower


Combat Zone

The Combat Zone allows players to choose a zone which they set in size to be either a PvP or Safe Zone. PvP Zones are forced areas that once players are within, tag them as a PvP players, regardless of server settings.

The Safe Zone is a Zone that negates ALL damage once players are inside of it, regardless of server settings.

Building Zone

The Building Zone turns on Building Damage or negates building damage within the radius an Admin sets, regardless of server settings.
(Note: Placeables and Buildables will take 1hp damage per hit no matter what with a weapon currently, this is a Funcom issue).


After Party Mods

Discord[discord.gg]
Come join the Discord to receive updates and information about Kingdoms and Conquest as we continue to update and add more. We welcome feedback, testing and suggestions!