Stellaris

Stellaris

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Basic Planetview: More Districts
   
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File Size
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360.951 KB
Nov 13, 2021 @ 3:47pm
Jun 3, 2023 @ 4:19am
10 Change Notes ( view )

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Basic Planetview: More Districts

In 1 collection by corsairmarks
Corsair's Stellaris Mods
57 items
Description
Overview
After a few requests for a low-resolution compatible "more districts" view, I decided to make this mod as an optional companion for More Standard Districts. This mod is a very minor alteration to the built-in planetview screen, with the goal of retaining the default size of the planetview window in order to work with lower-resolution screens (commonly 1366 and 1600 pixels wide). Based in part on changes made by Orrie for Bigger Planet View (used with explicit permission).

Credit for my motivation goes to arievilo and Kyllian.

Changes
Alters the built-in planetview to have districts and buildings stacked vertically instead of horizontally, in order to accommodate a scrollbar for districts. Up to 12 kinds of districts can be displayed. This mod does not add any additional building slots.

Compatibility
Built for Stellaris version 3.8 "Gemini." As a UI-only mod, this is achievement compatible. Not compatible with other mods that alter the planetview (interface/planet_view.gui); does not alter the gamepad-based planetview. In particular, this mod is incompatible with many UI overhaul mods and any mod that adds more building slots because they will all be in contention to modify the same file.

Recommended Companion Mods
More Standard Districts adds 5 district types based on basic buildings: Research, Commercial, Leisure, Military, and Administrative. Commercial Districts are not available for gestalt empires and Leisure Districts are only available for regular empires and Rogue Servitors.

Basic Planetview: More Districts & Buildings adds 3 additional building slots for use with this mod. Number of additional districts limited by lack of scrollbars for this part of the UI.

Changelog
See Change Notes

Source Code
Hosted on GitHub[github.com]

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Popular Discussions View All (1)
0
Oct 12, 2023 @ 3:24am
3.9.2
tzverg
26 Comments
tzverg Oct 12, 2023 @ 3:22am 
here the solution {LINK REMOVED}
Kitik Sep 27, 2023 @ 3:08pm 
here the problem {LINK REMOVED} :steammocking:
corsairmarks  [author] Jun 15, 2023 @ 12:24pm 
There were not any changes to the planet_view.gui file in 3.8.4 - can you share a screenshot of what is not looking like what you expect?
Archon Sol Jun 15, 2023 @ 12:01pm 
This doesn't work quite right in the new update. Any chance that you're still working on it?
//MX` Jan 12, 2023 @ 12:35pm 
@corsairmarks 30 should cover everything.
corsairmarks  [author] Jan 12, 2023 @ 11:38am 
@//MX` how many district slots are you looking for? 12 was just an arbitrary number I picked.
//MX` Jan 12, 2023 @ 9:38am 
Hi, I play with a mod that adds many unique districts to planets and even your mod cannot scroll to the rest of them, any hope for more than 12 district spaces in the future?
cualkarajo Aug 9, 2022 @ 2:59pm 
Finally found it!! :steamhappy:
esotericist May 31, 2022 @ 1:45pm 
by "megastructure list" i mean the ui when you go to build a megastructure using a construction ship
corsairmarks  [author] May 31, 2022 @ 12:49pm 
@esotericist There is no megastructure list in the base game, that's probably somethibg to do with Gigas. I can take a look at the situation log and the anomaly popups, but no promises. I believe Stellaris targets 1366x768 by default, so looking at changes made by Gigas and/or UIODbcould be informative.