The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Lindor's Enchantments
   
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154.202 KB
Nov 11, 2021 @ 5:50pm
Nov 14, 2021 @ 12:20pm
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Lindor's Enchantments

Description
This is a german mod for standard Skyrim.
No DLC required. Does not work on Skyrim Special Edition.
This mod is supposed to be used together with:

-Lindor's more interesting gemstones: https://steamcommunity.com/sharedfiles/filedetails/?id=2646794060
-Lindor's Skill Trees and Leveling: https://steamcommunity.com/sharedfiles/filedetails/?id=2654871353
-Also i recommend this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=7819

but it also works well as a standalone.

Main goals of this mod:
-Complete rebalance
-Make Magicka great again (especially make it important for lategame)
-remove the worst Bugs and Exploits regarding Enchantments
-remove OP-must-have-enchantments like magic resistance (not yet completed)
-general quality-of-life improvements

What this mod does so far:

Bugfixes:
-All Enchantments are now amplified by the correct school of magic, e.g. fortify sneak by illusion and fortify enchantment by nothing. This also fixes the fortify restoration loop.

Generell:
-Enchantments now appear sorted by Effect on the arcane Enchanter (Weapon, Schools of Magic, Abilities etc.)

Enchantment tweaks:
-Magic resistance cannot be learned anymore. In case you've learned it before, it can now only go on shields.
-Fortify Magicka and -regen Enchantments can now only go on Jewelry and Circlets
-Replaced the "Fortify School of Magic & Magicka regen" enchantment with amplify enchantments that actually boost the spell power (destruction damage, conjuration duration etc.). Those enchantments are placeable on gauntlets
-For those familiar with the creation kit: i didn't just use AlterationPowerMod but also created a perk that increases the armor given by Mage Armor spells.
-Maaany more things. Maybe i'll upload a list someday.

Unique Collectibles:
-Fixed the Gauldur Amulet (and their pieces) to be in Lore with it being an Archmage Amulet. Won't spoil the exact stats since i think discovering those is part of the fun.
-Savos Aren's Amulet and the Mage's circlet now have unique enchantments. Again, won't spoil them.
-Archmage robes now uses the new amplify enchantments instead of the reduced magicka costs
-Archmage robes now give armor and can be tempered, profiting from the elven smithing perk
-Buffed the Dragon priest masks that buff attributes and spells to fit the above tweaks

To-Do-List:
-revisit the mage's circlet and archmage boots (don't like those yet)
-MORE TESTING!!! (pls help, any form of feedback is appreciated)