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It's my main target at the moment, but as I already wrote, it will take some time. I hope to have it finished within two weeks.
Thanks! I will do that. This really is one of my favorite mods!
I am aware of this issue and it's brought to my attention a couple of times. I am working on a solution, but it will take some time, because I want to use a completely different approach, which depends on which worldspace (e.g. Blackreach) you are in. For the time being, open the console and type "tmm 0,0,0" (without the quotes). This will also remove the map markers for the cities, but you can easily restore that in the MCM.
Crimson nirnroots always show up on my map, even though I have them disabled from the very start of a game. I've even tried enabling then disabling them.
I can never enable the "Treasure Map" location option.
These things happen even when I have completely uninstalled/unsubscribed every mod and uninstalled/reinstalled Skyrim (which I had to do for reasons unrelated to this mod.) I don't have any other map marker mods installed, but I do have "A Quality World Map and Solsteim Map" (https://www.nexusmods.com/skyrim/mods/4929) .
I still love this mod and plan on continuing to use it since it's extremely helpful!
Those are some great news dear friend
Im looking forward to it! :)
I've used a different approach in the new map marker mod. It will still take some time, as I want to test it thoroughly. It will use an MCM (SKSE and SkyUI are required) like this one, but not the FormLists which cause issues, by skipping forms in the list, so these markers keep being displayed. Other problems involve worldspaces such as Blackreach or Japhet's Folly. Map markers placed there will show up on the Skyrim map, which I want to prevent. All in all, it could still take some time.