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PPG: SCP Foundation Personnel (v4.6)
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File Size
Posted
Updated
53.218 MB
Nov 2, 2021 @ 3:48am
Oct 29, 2022 @ 7:30am
54 Change Notes ( view )

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PPG: SCP Foundation Personnel (v4.6)

In 1 collection by RadioactiveE3
RadioactiveE3's PPG Mods
3 items
Description
DESCRIPTION:
This mod adds various SCP related humans & objects/props into the game (with the main focus being human sprites), some canon, others non-canon. Most foundation internal departments have unique personnel relating to the department itself as well as 4 GOIs. Keep in mind though, GOIs don't have as many humans or objects due to it not being the soul focus of the mod (as the foundation is). If I come up with any ideas in the future and want to throw it in game, they'll probably come in a minor update at some point in time, this mod will NOT be receiving any major/big updates in the future as I now consider this a "finished" mod. Anyways, thanks for downloading and enjoy the mod!

Extra Information:
If you're wanting to look at the changelog of the mod, I always try to keep it detailed for any update besides bug fixes. It can be found here:
https://steamcommunity.com/sharedfiles/filedetails/changelog/2643873749

If you want to learn the basic idea of what a SCP facility consists of, descriptions of what certain personnel do, the different security levels and personnel classes, and perhaps want to know more about the GOI's (the SCP universe's groups of interest) that are included, etc. Take a look here, I made a specific customized guide for this:
SCP MOD LORE GUIDE

CREDIT/KUDOS:
I would like to give a big thanks to 2 mods that gave me inspiration and concepts of designing most of these assets. They are really great mods and I highly encourage you to check them both out, they both really do deserve kudos. I also want to give Fasol_G a special thanks for endorsing the mod and allowing me to use some of their sprites as a template. I have huge respect for them and wish you'd check all their other mods out too. Below you'll find links to the mods I mentioned:
(SCP-610 Mod by Fasol_G)
(SCP-Foundation Mod by pjstarr12, taski, Jade)

MOD'S FAQ:
  • Will SCPs ever be added?
    No, disappointing I know, but designing SCPs and coding special behavior for them is a nightmare (I tried several times). Especially having to design SCPs that are deformed humans or non-humans, which goes into coding hell and custom entity territory (which I know nothing about), dealing with custom coding behaviors for various SCP abilities (which I also know nothing about). Sorry to disappoint, but it ain’t happening, maybe one day there will be a mod pack of functioning SCPs to use from someone else.

  • The lore page of the mod is full of a bunch of non-canon & fan made content?
    Please have a look on the RadioactiveE3's mod collection and refer to the "Mod Expectations" section, thank you.

CONTENT:
> SCP Foundation (SCP)
> United Nations Global Occult Coalition (UNGOC/GOC)
> Chaos Insurgency (CI)
> Serpent's Hand (SH)
> FBI Unusal Incidents Unit (UIU)
> GRU-P
> 2 Protective Face Masks
> 7 Cosmetic Items
> 1 Functional Siren (Takes a long time to load due to the long audio file associated with it)
> 7 Functioning Weapons
> 18 Keycards (Based on lore friendly & secret laboratory keycards)

ATTENTION:
BY DOWNLOADING/SUBSCRIBING TO THIS YOU AGREE, UNDER NO CIRCUMSTANCES ARE YOU TO REUPLOAD OR BLATANTLY REPLICATE ANYTHING WITHIN THE MOD WITHOUT MY PERMISSION. YOU DO HOWEVER HAVE FREE WILL TO USE MY ASSETS TO MODIFY, CREDIT GIVEN IS APPRECIATED.
Popular Discussions View All (2)
4
Jun 19, 2024 @ 3:41pm
PINNED: Official Q&A
RadioactiveE3
405 Comments
Your Friend Apr 29 @ 4:26am 
make scp without code is fine. i mean just make model only like that. and if possible you should let someone remake texture
xdxnicki Apr 22 @ 9:43am 
we need some scps in the mod plz im a big fan of the scp foundation
Troublefoe Mar 15 @ 10:54am 
if this does update could we get MCD
Your Friend Mar 4 @ 9:58pm 
please update
NoNickname? Feb 16 @ 4:06pm 
pls can you make a chaos insurgency mod:missing::missing::missing:
ellen :) Feb 13 @ 1:51pm 
Someone should make a working keycard door mod fr
Your Friend Feb 8 @ 5:34am 
other wise everything is great
Your Friend Feb 8 @ 5:34am 
This mod need a revamp for a skin and armor should another piece item not a sticky armor skin to MTF 😭
RadioactiveE3  [author] Jan 16 @ 2:03pm 
@joão do caveirão
If I ever do update this mod, sadly there won't be any new weapons. Designing weapons are not enjoyable for me. As for the CI commander, he actually doesn't have a helmet, only a gasmask and a peaked cap. The way the colors look, it does seem like a helmet underneath the peaked cap, that's just a bad representation on my design. Perhaps I'll revamp it a little bit more if I ever do another update.
joão do caveirão Jan 16 @ 12:02pm 
and maybe remake the ci commander design i think its kinda goofy that he has a gas mask, a helmet and a ceremony hat at the same time