The Riftbreaker

The Riftbreaker

102 ratings
Power Source Comparison
By Christian
This shows various ways to compare each power producing building to each other.
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Notes
Solar Panels are calculated at 54.17% efficiency due to their limited operation from 8:00-21:00, all others assume 100% efficiency.

Resource Efficiency or How many resources are used to build to produce 1 energy.
Cost to Build divided by Energy Produced. Generally, lower is more resource-efficient.

Space Efficiency or How much energy is produced per tile.
Energy Produced divided by tiles used. Generally, higher is more space-efficient. Supporting buildings are not included in this calculation. I may improve this section in the future.
Level 1 Buildings
Level 2 Buildings
Level 3 Buildings
Gas Powerplant Ratio
8 Comments
CPT Chthonbeard the Pirate Oct 12, 2024 @ 8:18am 
Great guide, but you seem to be missing turning mud into sludge when you have only mud pools, rather than starting with pumps. I'd like to see how the gas power plant ratio holds up to that.
BlackNorton Jun 14, 2023 @ 4:25am 
for fusion, check you caltivator for titanium output first -i f you can produce 4+ ti/s with one caltivator (due to the type of plant and level bonus), use super-cooling liquid; else, use water.
Soulhunt Jul 21, 2022 @ 2:43am 
Great guide, thanks. To sum it up:

Biomass and Carbonium-Power Plant are very cost-efficient (good to start with) but need input ressource. Not worth to upgrade to higher levels
Solar and Wind: are quite cost-efficient, but are not that tile-efficient. But they can "stand alone" and are therefore great for outposts. While some players prefer wind, i guess its quite smart to mix them up. Energy Storage is needed anyway
Gas: seemed to be the best overall energy source from my point of view and are totally worth to upgrade
Geotherm: is a bit expensive, but quite tile-efficient, worth to upgrade and a good choise if the geotherm has an attractive location.
Magma: seemes to be as good as gas
Nuclear: getting expensivem, need input ressources, but is great in case of tile-efficiency
Fusion Powerplant: most expensive but also most tile-efficient
604409534 Feb 12, 2022 @ 12:36am 
垃圾游戏
Fatstrat Jan 29, 2022 @ 9:07am 
Thanks!
kemachart2 Nov 16, 2021 @ 4:03am 
Thank you Very Very Much Sir ^_^
[Peppe] Nov 7, 2021 @ 6:24pm 
At level 1 Solar Requires about ~15.15 carbonium committed to energy storage to maintain it's average energy output into the night.

Not 100% perfect math puts it at about 4.16 resources per energy for solar to achieve the average 10.83 output for a full day. Assumes 10 energy storage buildings per 33 solar panels.

Gas diagram at the end flips the order from resource per energy to energy per resource. Might be good to sync those up with the other chart, so gas level one .3 resource per energy = 3.265 energy per resource for comparison to the other charts.
Kruz Nov 6, 2021 @ 1:04pm 
Tremendous work. Thanks