Stellaris

Stellaris

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Intrigue, Sabotage, & Espionage Expanded Uses [3.1]
   
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Oct 17, 2021 @ 4:49am
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Intrigue, Sabotage, & Espionage Expanded Uses [3.1]

Description
Tired of vanilla espionage operations? Do you just want to have operations that are worth clicking on them? You've come to the right place!
Intrigue, Sabotage, & Espionage Expanded Uses adds a bunch of powerful operations that you will absolutely love! And it doesn't require any DLC!
(3.1.* compatible)

Sounds amazing, but what are the operations?
  • Give a claim on a capital system to another country
  • Reduce the diplomatic weight by 50% for 10 years
  • Destroy an outpost (without any colony in the system)
  • Bomb a planet
  • Nuke a planet
  • Abduct slaves
  • Free slaves
  • Steal a relic

Wow they sound really powerful! Is it really balanced?
To be honest? Not really. Some of them have a really high difficulty, so they might take time, but their effect are really good. Think of it more as role play tools. Play in MP at your own risks!

Does the AI use them?
No, as that would have been really difficult to make it interesting and still fun for all mod users (some might like when the AI nuke their planets, some might not). Even vanilla espionage is the same: they only acquire assets, steal tech and gather informations.

That's a really cool mod! Anything else I need to know?
There is also a decision to select an espionage planet. It provides a very minor stability boost, but also makes the abducted/freed slaves go to that planet (instead of your capital). It can't be removed/changed.
Also, as I'm not a native english speaker, the event/operations descriptions might have some typos/errors and are pretty simple. If you want to write some nice RP for them/some of them, feel free to DM me on discord!

Is it compatible with X? And is it achievement compatible? What languages are available?
It should be compatible with pretty much anything. Sadly, it is not achievement compatible.
For now, the mod is only localised in english. The other languages will have the texts in english too.

You have convinced me, I will totally try this mod!
Have fun!


Requirements
None!

Credits
Thanks to Hive for the thumbnail. You can find them here, and their repository here[drive.google.com]
Thanks to mr_trousers for the altered modding den image

Legal stuff
If you want to translate this mod, feel free to do so and contact me here or (even better) on the Stellaris Modding Den in my channel #stellaris-list-extender (link on the image below). I will be very happy to put you in the Credits section ;)
As usual, I'm not responsible for any damage/incident resulting of the use of this mod, including (but not limited to) save corruption, achievements blocked and so on.

[discord.gg]

24 Comments
AT Dec 4, 2024 @ 10:11am 
Can you make an espionage civic for hiveminds to covertly put troops on a world and have them rise up and attack whenever I want? Like genestealers from 40k?
AT May 18, 2024 @ 7:41pm 
Can you make it so I can steal people instead of slaves?
Gamer N8 Mar 26, 2024 @ 8:08am 
I think that Mod is very good, but I want to know how to remove "Abduct slaves" because I have a very power Race that I do not want other Race have them.
FrozenParagon Mar 21, 2024 @ 11:10pm 
does this still work? firstime i've seen it is right now. looks fun as fuck
Interstice Dweller Mar 5, 2024 @ 6:23am 
can you add one to create a public scandal for a random political faction? Could add a false 'No
political scandal' political requirement and make it disabled for a time if the operation succeeds. Say, a -10-15% approval malus... just a little way to destabilize someone
runnerbot85 Aug 21, 2023 @ 8:39pm 
thanks for saying that Eressea De Haran, maybe its me then. I will try to see if its something I am doing. This gives me hope since this mod is awesome!
shurix Jul 18, 2023 @ 1:38pm 
why title picture look like mogus?:WH3_skragHapp:
Perambulante in tenebr Jun 16, 2023 @ 2:52am 
it's funny that with the help of iron it still works.
runnerbot85 May 22, 2023 @ 5:21pm 
I hope someone updates this, this mod made the game so much more interesting adding spy actions to weaken enemies slowly as opposed to all out war.
Watchman Dec 7, 2022 @ 3:12pm 
Is it still working?