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Of course, Purge(Breach,Crash) makes the fight trivial, but perhaps too trivial.
Passives:
-Void()
-Jaunt()
Actives:
-Breach(Cull(), Ping())
-Mask(Tap(), Help())
Just mask up and Turn() that a-hole.
I found my usual habit of never taking Bounce() out of passives to be very helpful against Royce since it pretty much guantees his first attack of each of his Turn()s gets negated.
Oh, and was the Transistor's first words in Royce's voice in the beginning of the game, or does that only happen during Recursion?