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Relatar um problema com a tradução
Is there is a way to make a map with defined spawn positions but with civs chosen by the players?
Basically I'm trying to make a map with 2 teams of 4 players each and with "Advanced mode" this is doable but in order to make the spawn positions predictable I have to specify each player to go in specific spots. That way I can just tell people using my map that the top 4 players in the lobby should be Team 1 and the bottom 4 players Team 2, since that's how the spawn points are split. However with this method there is no way to allow players to specify a civ. They are forced into Random for their Civ choice.
I was hoping that creating the scripts manually like in this guide would allow me to get pre-defined start positions for a team game and simultaneously allow players to pick their own civs. I tried to set the MapStartPositions as "RANDOM" and as "ANY" but both just spit out an error when trying to load the map into an actual game
or how do you fix that then?