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Euro-Force Arms (Continued)
   
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Mod, 1.3, 1.4, 1.5
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255.921 KB
2021. szept. 25., 11:55
2024. ápr. 10., 6:53
4 változásjegyzék ( megnézés )

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Euro-Force Arms (Continued)

1 Zaljerem készítette gyűjteményben
Zal's Continued Mods
501 elem
Leírás
Original mod by Cody
https://steamcommunity.com/sharedfiles/filedetails/?id=1654982530
If the original author requests it, I will remove this update.

--

Original mod notes (1.0):

Want a collection of fairly unique (with some exceptions) weapons from across Europe? No? Well I do. This mod adds the following firearms at its initial release:

- HK416
- VHS-K
- VHS-K2
- Scorpion Evo 3 Carbine
- STF-12
- M3T Super 90
- SPAS-15
- GOL Sniper Magnum

Most of the sounds are from the game World War 3, by The Farm 51, although there are a few sounds from other sources or that I created myself.

Feel free to make requests (as in, don't demand and act like a child) for new weapons (which doesn't guarantee that they'll be put in) in the "Requests" thread under Discussions, under the following criteria:

1) It must be European in origin, so don't get all "'Merican FREEDOM!" on me.
2) It must be no older than, say, the 80's, meaning no guns from the Vietnam War or older wars.
3) If it appears in Gears of Duty, the odds of it appearing in the mod is slim to none (meaning don't waste my time and yours by begging for me to put it in) unless I have a personal desire to put it in.

Life is good.
10 megjegyzés
Zaljerem  [készítő] 2024. aug. 13., 16:35 
Not built in, I don't know if CE has a patch for it, I don't use CE.
Royal Coyote 2024. aug. 13., 16:31 
Is it Ce compatible?
Zaljerem  [készítő] 2024. ápr. 17., 11:20 
Well, I just updated it to 1.5. I'm not the original author so I don't really have anything to add.
†KingCali† 2024. ápr. 17., 11:12 
Hi, will there be any further updates?
Zaljerem  [készítő] 2021. okt. 27., 11:10 
There haven't been any huge changes it appears to the weapons tags since 1.1, if I recall correctly I didn't have to do much. I've added weaponclasses tags for the Ideology long/short, heavy/light etc but other than that, not much. My usual approach when updating mods is to simply change the tag to 1.3, load it up and see what errors occur and if I can clear them. There are a few other breakpoints (character creation, worldgen, in-game crafting, in-game use) I test but I generally leave settings alone as much as possible if it's someone else's original mod.
Cody 2021. okt. 26., 20:09 
Also, I have a question - how exactly did you do this (porting it up to 1.3)? I might get back into modding and it seems like useful information to know.
Cody 2021. okt. 20., 12:14 
For now, everything's alright (saying "for now" because I don't know what I plan to do with the mod moving forward). I also appreciate you giving credit (which I totally forgot to mention) to me as the original author, and vowing to remove it if I have any issues with it (which I do not). You're all good.
Zaljerem  [készítő] 2021. okt. 20., 11:43 
I'm sorry that you had to deal with something like that. I'm straight-up about where the mod comes from and that I will absolutely remove it if requested. I do apologize for not asking first. Thank you for the mod in the first place! I will, at any time, remove this one if you take it back up.
Cody 2021. okt. 20., 11:24 
While I would have preferred to be asked for permission about this beforehand, I'll give it a pass and thank you for porting it to 1.3 for me and those who liked it (compared to one cockwad who plagiarized my idea and lashed out at me when I called him out on it).

I appreciate you doing this and saving me the trouble (since I haven't been modding RimWorld in ages and don't remember how to port stuff to newer versions), so thank you.
Duran [ES] 2021. okt. 2., 6:39 
It's another AR-15 but the Czech Republic had the PAR MK3 rifle