Warhammer: Vermintide 2

Warhammer: Vermintide 2

32 ratings
Assassin Behavior Tweak
   
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209.630 KB
Sep 16, 2021 @ 4:25am
Sep 20, 2021 @ 9:46am
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Assassin Behavior Tweak

Description
Provides some *fixes* to wacky behaviors and smooth out some animation transitions. Includes:
(1) Fake teleport fix: They should teleport everytime after throwing smoke bomb.
(2) Attack delay after teleport
(3) Facing direction check before jumping (less restrictive at melee range to avoid merry-go-round)
(4) Changed a gliding animation into something else

Recommended to use with Enemy Teleport Fix to eliminate assassin landing animation skips.
Some flexible parameters (the exact delay in seconds) are chosen in my favor after testing in game for a few hours.

As I need to hook_origin many assassin's actions, similar mods should be in conflict.
The mod should work as long as the host runs it.
11 Comments
Hammer96 Dec 12, 2023 @ 11:06am 
Does restarting game in official fix the bug?
Hammer96 Dec 12, 2023 @ 11:02am 
Do you know what causes this bug to happen?
VernonKun  [author] Sep 25, 2021 @ 6:36pm 
I checked a few pages of the workshop and don't see many "real fixes", only tweaks. There were bugs regarding weapons or abilities after certain updates but they did got fixed eventually by Fatshark.
VernonKun  [author] Sep 25, 2021 @ 6:11pm 
I never applied for sanctioned, but I was in contact with some Fatshark programmer so there is a chance some features go live.
󠁳 Sep 24, 2021 @ 6:05am 
I think you do Fatshark job
VernonKun  [author] Sep 24, 2021 @ 2:14am 
Not sure what your sentence means
󠁳 Sep 24, 2021 @ 2:08am 
Omg... Modders have trying done the game. Is VT2 already dead?
Cockpleis Sep 22, 2021 @ 11:00am 
gonna add a comment here so you dont feel lonely op
VernonKun  [author] Sep 19, 2021 @ 11:55pm 
VernonKun  [author] Sep 19, 2021 @ 11:49pm 
Update to this mod and Enemy Teleport Fix should have fixed the issue of Gutter Runners getting stuck.