The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

264 ratings
Gehenna Visual Tweaks
   
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4.915 MB
Sep 12, 2021 @ 5:53pm
Nov 10, 2021 @ 5:31pm
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Gehenna Visual Tweaks

Description
This mod adds the following visual changes:

-The Lil' Portal enemy (and all of its related visual effects) have a red coloration on the Gehenna floor

-Morningstars have a 50% chance to spawn with the their unused alt-skin

-Morningstars and Maze Roamers have Champion spritesheets

-Some of the Teleporter skins have been changed to be unique in Gehenna

-And more!

16 Comments
Vd65_63RUS May 16, 2024 @ 11:23am 
Makes void portals (to the stage) look red
eltiolavara9 (Neutral) Oct 11, 2023 @ 9:51am 
does this still work? its very cool but i dont want to risk crashes
cushybnuy Aug 19, 2022 @ 9:54pm 
pls update this
Greenmovie13 Dec 27, 2021 @ 4:03pm 
This crashes my game on a certain L-shaped room in dank depths, I've encountered this room twice. It has two tar-boys and four black globins, and the globins are missing their body because of this mod's redirect for the globin's body sprite.
Holly Nov 20, 2021 @ 8:22pm 
And thanks for all the other touches as well.

I forgot for a moment that this mod did more, and I don't know how that slipped my mind...
Holly Nov 20, 2021 @ 8:21pm 
Purple for the Mausoleum, Red for Gehenna, that's just how it should be.
It's a nice touch.
Guwahavel  [author] Nov 9, 2021 @ 6:28pm 
@FlamingBoy The G is already changed to a different Rune symbol the screenshot is just outdated, Brimstone is a good idea but I probably won't replace the Sun.
FlamingBoy Nov 7, 2021 @ 2:48pm 
My suggestion regarding the teleport signs is that the sun and the "g" perhaps could be replaced with a brimstone symbol and a pentagram, to be more fitting with the satanic side of the theme
cushybnuy Nov 2, 2021 @ 3:43pm 
I'm not a fan of the Teleporter change being bundled in with the rest of these, maybe make it so that you can enable/disable specific aspects of the mod thru Mod Config Menu?
Guwahavel  [author] Oct 20, 2021 @ 12:15pm 
@Pikadex Ah sorry about that, yeah I'm not sure there is a graceful way to change the mod's name without re-uploading a new version.