Conquest of Elysium 5

Conquest of Elysium 5

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Blood and Horrors - An overhaul for Cultist and Priest King
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1.352 MB
Aug 31, 2021 @ 7:48pm
Sep 28, 2021 @ 8:48am
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Blood and Horrors - An overhaul for Cultist and Priest King

Description
Summary
I've just had an instance of making a slightly off-beat class pack. After some deliberation, Demonologist has been moved to War In Heaven in order to maintain a thematic balance for that mod. That unfortunately means that Cultist gets the vast majority of content for this mod, so I shall revisit it when I can spare some time to suffer through playing - and brainstorming for - Priest King. I know Priest King has a lot of potential since it has FIVE ritpows, but Mesoamerican lore isn't really my forte.

Feature List
Cultist
  • Expose the world to the horrors of H.P. Lovecraft with new thugs, a new SC, some nasty new chaff. A dozen units - and two commanders - overall.
  • Cultists' ritual roster has been significantly expanded. As usual, the majority of added rituals are for terraforming and economic purposes, but most of the new units are obtained via summoning or promotion rituals. As well, Cultist has been given easier late-game access to the void and the plane of water.
  • Lawn Gnomes. That is all.
Priest King
  • Priest King's starting troop lineup improved, mostly in number. This should mitigate their early game difficulties.
  • There is now a suite of rituals for developing a blood economy in the vein of everyone's favorite Mesoamerican dictators. Additionally, a small suite of rituals has been added with the intent of increasing battle endurance for the fragile Mictlan troops, planar access, and the like.

Compatibility

There should not be any compatibility issues with any existing mods, but that hasn't stopped problems from occurring with the rest of my lineup.

Suspected/Known Issues

Currently, the only thing that is suspect is the sole event in the mod. Without examples or extensive testing, I can't be sure that events will work 100% as intended.

Several sprites are currently placeholders because I work faster than Emperor Herb can make sprites.

Shameless Plug

I'm currently in the process of making overhauls for every single faction in CoE 5 and I plan to eventually port over the Warhammer Fantasy Battles mods for Dominions 4-5 over to CoE as new classes (a sizeable undertaking, only barely in the planning stages).

If you enjoy this mod, make sure to

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Popular Discussions View All (1)
6
Nov 26, 2024 @ 2:54am
→→→ Suggestion Box/Balance Complaints Box ←←←
Commisar Jon Fuklaw
54 Comments
fabian Jul 22, 2024 @ 10:26pm 
How does the Cultist get Void and Water plane access? I cannot find the abillity or ritual.
zyrax Jun 29, 2024 @ 2:06am 
the create a new deserted port ritual, dosent seem to work, i barely felt the need for it, but i thought i would share that.
the mod is great fun, the new commander that lets you send horrors to locations made the cultist faction feel much more interesting, though it does come with a new question, since ive been wondering if horrors you've sent stay on the map and wander about it, if they don't land on an army and die?.
grubber21 Apr 18, 2023 @ 9:44pm 
Whoops. The size issue i reported was a error related to loading and unloading mods a bunch without restarting the game :P
Sagaroth Jan 1, 2022 @ 3:46pm 
seems to be a bug where cultists need gems to perform learning rituals
Final Solution Nov 24, 2021 @ 1:52am 
It seems i ran out of luck on that map, i've got 2 in the next game.
Commisar Jon Fuklaw  [author] Nov 24, 2021 @ 12:59am 
They are random and are always in deep oceans near the edge of elysium. I've seen up to 5 in a single map.
Final Solution Nov 24, 2021 @ 12:55am 
It might be only me, but i cannot find any Ancient Temple of the Deeps in any map.
LooseNooseZeusMooseGooseJuice Sep 28, 2021 @ 3:05pm 
My prize will be the knowledge itself.
Commisar Jon Fuklaw  [author] Sep 28, 2021 @ 5:44am 
Congratulations. You are the first person to not think it's an Ash and the Evil Dead reference.
LooseNooseZeusMooseGooseJuice Sep 27, 2021 @ 5:48pm 
Lawn gnomes...Henderson reference?