Stellaris

Stellaris

Not enough ratings
Improved Origins 03: Plague Escapees
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
156.970 KB
Aug 30, 2021 @ 8:56pm
Oct 30, 2022 @ 11:22am
4 Change Notes ( view )

Subscribe to download
Improved Origins 03: Plague Escapees

In 1 collection by csrr
CSRR's Improved Origins Mod
3 items
Description
Improved Origins 03: Plague Escapees

Ever wanted a truly challenging origin, starting as a species that barely survived a deadly plague, forcing them to evacuate to an uninhabitable planet?
This is that origin.

Your species has escaped the ravages of the Plauge, with few pops and limited resources, to a makeshift Ecumenopolis on a once-barren world nearby. You will need to carefully conserve your resources and plan your expansion if your civilization is to overcome this tragedy.

If you chose the Sol starting system, your Ecumenopolis will be on Luna, and feature a set of custom deposits.

As you venture into the galaxy, a series of archeological sites will let you track the Plauge back to its origin- and, perhaps, with enough research, even find a way to overcome it!

Credit to NASA and the Apollo Astronauts for the photos manipulated into the deposit images.
18 Comments
csrr  [author] Oct 30, 2022 @ 11:33am 
I fixed some of the depreciated code- I hope.
@csrr you need a break then. All good.
Beast-Storm Oct 8, 2022 @ 5:31pm 
Take your time to recover and take care @csrr
csrr  [author] Oct 8, 2022 @ 4:32pm 
Well, I've been having problems recently. A lot of them physical, and some *really* bad mental ones too. (Funny- you have a nasty brush with death, are fine for months, and then the fear and overthinking hits.) I really do want to continue these mods, but.... well, I'm going to try.
Will we have an updated version for this or any of your other mods?
Beast-Storm Mar 28, 2022 @ 8:00pm 
Paradox has made some changes to mod codding in 3.3
csrr  [author] Nov 23, 2021 @ 7:50am 
@Doppelschteppen (ダッブステップ) - thank you!
csrr  [author] Nov 23, 2021 @ 7:49am 
@jabb3rwoq- Yea, just noticed that issue myeslf in testing. I'll look into it.

BTW, updated to 3.2
jabb3rwoq Oct 25, 2021 @ 3:28pm 
Anyone else having an issue with there being no home Sector?
Very cool mod, keep up the good work!