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Well, I haven't tried "mushrooms are ok" but they shouldn't interact that much with each other. That mod is disbaling the "despice fungus" default option and this mod here is adding variety to the precept itself. I tihnk, if you use idelogy developement +, this mod and that mod you get a nice synergy as ID+ makes quickly picked, static ideos into fluids, mushrooms are ok remove the penalty and fungus precept gives you more options to develope your ideo.
Thank you for making and sharing this mod.