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Duriong the 2nd run, the pace of Fast Strike associated with both our current power (partly inherited from the War/Merc run) & the benefits of the Tamer's skills is the best I can imagine
No doubt that the War/Merc/Lancer Sharp Strike helped/helps more than any Tamer skill to get rid of any opponent during the 1rst run - and it's the best tool during the second run.
@OP: Thanks for your post! I'd probably have chosen Sorcerer for my 2nd run and you made me reconsider o/
plenty of time to grab first rare per area overnight as each area takes about a day. the rest of the rare research will be farmed later
resource drops dont help that much, most of what you need for quests will come from dungeon rewards initially
[quote]DR helps you to obtain inspiration points of which you will put on Status+ upgrades (which gives +1 on each stat per status up). You will be doing this a lot! However, before putting points to status+ just purchase first the more economical, but amount-wise restricted packages.[/quote]
1hr DRs are useful, but status+ and all other status upgrades can be ignored on first run. habit and habit+ means more sacred ritual and will talents, which helps you get lv 39 faster. just need a few auto-summon to keep seeds from capping overnight, and the rest can go to habit.
In the first run you need seeds to build-up your party for maximum health, conventional and magical stats.
DR helps you to obtain inspiration points of which you will put on Status+ upgrades (which gives +1 on each stat per status up). You will be doing this a lot! However, before putting points to status+ just purchase first the more economical, but amount-wise restricted packages.
imo sharp spike and attack speed gets more loot than tamer talents.
plus war's sacred ritual boost, exp boost, and kills/hr helps inspiration gains quite a bit.
As far as particular sub-class Titles go, Beast Tamer might be found preferable to Elementaler (or, really, most T3 subclass Titles available on a first run) as it has the highest Luck bonus available in a Title until a number of reincarnations in.
'Excess' research gained after filling out a summon's Luck becomes a significant boon for later playthroughs, but otherwise doesn't factor into much on a first run (besides the Monster Research Lab).