Rusted Warfare - RTS

Rusted Warfare - RTS

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AI Nukes For Moo's Defence Agency
   
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Units: Units
Tags: turrets, NUKES
File Size
Posted
667.560 KB
Aug 22, 2021 @ 2:57am
1 Change Note ( view )

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AI Nukes For Moo's Defence Agency

Description
I took the AI's ability to use nukes from Harkius War found here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2451653723

I then modified it a little (since the units they would target are modpack specific).

I then added this new "ai" feature to Moo's Defense Agency found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1284801238

Features:
-AI now uses NUKES
-they will not fire until they have 4 nukes in a silo
-they ONLY fire nukes at [money] Factories, prioritizing the closest enemy factory


TL;DR-- I took Mootorial's Moo Defense Agency and added AI NUKES

**Moo's Defense Agency is included in this mod, you don't (and shouldn't) run both at the same time. You only need this one.


All credit goes to Mootorial for their amazing mod, and to the author of Harkius War for getting the ball rolling on AI nukes. All I did was some slight tweaking and repacking!


*****FAQ*****
-why only target factories?
It's my choice for balance-- if you can afford to make factories, you can afford to make anti-nukes! I didn't want players to get overwhelmed by AI nukes, especially when playing on harder difficulties.

-why did you do this?
Because I've waited for years to have the AI use nukes... and when I saw the work done with Harkius War I knew I wanted it with regular/moo's units.

-any plans for the future?
Not sure! I may tweak the AI's priority for making nukes and anti-nukes, possibly add more targets, etc.

-what are your recommended settings?
I always play on Impossible difficulty, I'm happy with how this works so far. I can't speak for how effective it is on lower difficulties

-does Mootorial know about this?
Probably not, but if they see this and want to incorporate it into their mod or talk to me, that would be amazing!
6 Comments
Svijj Jul 18, 2023 @ 9:33am 
Oh, I see. Thanks! Please include it in the description so that others will know as well
Destroyer_of_Evil  [author] Jul 18, 2023 @ 8:27am 
Svijj, if you're using this mod you don't need Moo's enabled, it's already included!
Svijj Jul 18, 2023 @ 7:41am 
Hey, this mod seems to have doubled some of the buildings from the og Moo's mod. So, when I want to build something, I have 2 options for the same turret (machune gun, rocket and also the credit factory). It's nothing major and doesn't break the game. But the question is, should I use this with Moo's Defence Agency, or can I use it without the og mod, as It's already packed in here?
N.1.c.0 Sep 28, 2021 @ 5:31pm 
How did I miss this! Awesome... Armageddon
Jerryschonk Aug 22, 2021 @ 12:41pm 
epic!!!:steamthis:
rock Aug 22, 2021 @ 12:36pm 
w a t ?