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I'm keeping the prices the way they are. I'm not having the map do any hand-holding with the player; if they screw up badly enough at the beginning that they can't even afford the first weapons then they need to reconsider their approach.
You're overcharging for your beginner's weapon and shoes at the beginning of your map. As well, your shoes don't give any stats to the player.
I'll give you further feedback when you fix these issues. Cheers.