Kenshi
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(ORIGINAL RADIANT PATCH) Primordial Hive X More Combat Animation
   
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Aug 12, 2021 @ 5:44am
Jan 5, 2023 @ 10:34am
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(ORIGINAL RADIANT PATCH) Primordial Hive X More Combat Animation

Description

A simple patch that will make your primordial hivers 100% ready to embrace MCA mod's moves (More Combat Animations) ! Another patch mod made by someone else already exists but i decided to make one by myself in case i add or alter sensitive data possibly hurting their compatibiliity or add any new branch to the primordial race.



Last updated on 05/01/2023



Should work aswell with the Extended version of MCA (That's what is assuming its creator though). Indeed the variable names are the same, you might have a warning while loading but i guess it can be ignored and the compatibility patch might still works.

  • Allows Primordial hivers to get all animations added with MCA mod (More combat animation).



You can find all my mods by searching "Radiant" in steam workshop, nexus, or civfanatics, which is a recurrent word in all my mod's tittles.

Even if they represent hundreds of working hours, I'm sharing my mods for free like most of mod creators. But deep down I'm really hoping you to do that little extra thing that would help me a lot : joining any of my pages (patreon, facebook, instagram). Just that really! Don't feel obliged to give something, with Patreon there is indeed a free option that grants you basic news/content and it will only take few seconds of your time. That being said I'm an artist irl and I sometimes struggle to put my personal projects on the saddle. By giving a little something or joining my ranks you can trigger a course of actions/reactions that might end up gathering more people around, thus helping me building the motivation and means to create more stuff to appreciate.

[www.patreon.com]
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Finally, for those who don't own a patreon account and really want to make a direct donation or contact me directly, here is my paypal and mail : shiroifushicho@gmail.com[\i]

12 Comments
Snicks Jan 31 @ 12:58am 
isn't working.
Hideo Dec 4, 2024 @ 5:04am 
how to install
Hideo Dec 4, 2024 @ 5:04am 
how to install no work
mohua1 Mar 14, 2024 @ 2:45pm 
Hey author, is this patch just for MCA base edition or is it also compatible with MCA extended?
mohua1 Mar 7, 2024 @ 8:47am 
Bravo! i can finally use this mod with my new Hivers now!
Gaming Gorilla Jan 22, 2022 @ 3:46am 
thank you!
Shiroho  [author] Nov 28, 2021 @ 4:14pm 
@CPTBunny Awesome ! I didn't know, thanks for the enlightment mate. Some deeper code not necessarily behave like that, but you're right, like most of things in FCS I should have assumed it could work. It's all good then, I might sub the mod ,use it and patch it soon
CPTBunny Nov 28, 2021 @ 12:30pm 
@Shirohô You can apply many more than one animation pack to a race at a time. I personally use many animation mods including military craft, animation overhaul, and MCA and it works fine. I'm not sure what made you think you could only apply one animation mod to a race but that is simply not true.
Natasha Nov 27, 2021 @ 5:35am 
@Shirohô Okey.:cactusrum:
Shiroho  [author] Nov 27, 2021 @ 5:04am 
@< blank > Hmmm I never tried this mod, Is it compatible with more combat animation ? That looks like a sensitive case to run both of them since it seems you can attach only one animation pack ... I might have a look later, but I don't have much free time these days.