RimWorld

RimWorld

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Vanilla Expanded - Raccoon's Patch
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Mod, 1.3, 1.4, 1.5, 1.6
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220.955 KB
Aug 10, 2021 @ 9:04am
Jul 16 @ 11:39am
9 Change Notes ( view )

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Vanilla Expanded - Raccoon's Patch

Description
Patches a number of Vanilla Expanded mods to make various changes and additions.
A personal patch that adjusts some balance of Vanilla Expanded mods. Significantly cut down in 1.6 as many of the mods it patches have been reworked or those patches were made redundant by updates. I have removed all the "remove X weapon" patches. If you want to remove a weapon, use the Cherry Picker mod which is a much better way to do that.

May spontaneously gain new patches if I deem it convenient for myself.

Load after all of your Vanilla Expanded mods. I didn't make any attempt to rearrange research, so your tech tree will look wonky unless you have an autogenerated research tree mod, such as those recommended below:

ResearchPal - Forked, for 1.3.
ResearchPowl, for 1.4.
Research Tree (Continued), for 1.5/1.6.

Here's a pastebin with the full pre-1.6 changelist, which is more extensive.[pastebin.com]

In 1.6:
Vanilla Apparel Expanded - Accessories:
- Some of the accessories have been rebalanced (i.e nerfed), especially the ranged shield belt.

Vanilla Weapons Expanded:
- Many of the changes from Clean Vanilla Expanded. Smoke grenades are more accessible. Some minor weapon balance tweaks.
- Some upgraded/sidegraded weapons, such as compound bows or specialized firearms, no longer have their own research and are folded into their prerequisite. For example, you unlock the DMR, battle rifle, carbine and service rifle with Precision Rifling.

TODO:
- More debloat and balance? Maybe? I dunno.

FAQ:

Q: Do I need the expansions?
A: No! Royalty and Ideology are patched only if they're active.

Q: Your patches broke my game?
A: I warned you! Sorry, I'll try and make it not break things.

Q: I disagree with your changes?
A: I encourage you to make your own patch(es)! This is specifically made to adjust things to how I like them. That said, if you can convince me that I would prefer it another way, then sure.

Q: Can you change X?
A: You can always make a suggestion! I'm willing to make more patches and I might even already be planning to change that.

Q: Is this CE compatible?
A: I don't know. I don't use CE and am not going to add specific compatibility if needed, sorry.

Credits to:
Ludeon Studios for Rimworld
Oskar Potocki and the rest of the Vanilla Expanded team
Anon for Clean Vanilla Expanded and unknowingly teaching me how to mod
Popular Discussions View All (2)
6
Aug 17, 2023 @ 2:46pm
Suggestions
Inventor Raccoon
0
Aug 10, 2021 @ 10:17am
Bug reports
Inventor Raccoon
45 Comments
The Bard of Hearts Jul 27 @ 4:35pm 
Something that personally bugs me about the VE-Accessories mod is that the quiver and ammo pack can be used together and both stack their functionality to any weapon. If it could be made to where only apply the quiver to bows and only apply the ammo pack to guns... I would actually love the idea.
TorMechia Jul 17 @ 8:16pm 
Rejoice for 1.6 :D
Inventor Raccoon  [author] Jul 16 @ 11:44am 
We're back, baby.

Oh yeah I removed most of this mod's patches because they're kind of redundant. So it's mostly just VAE accessory balance and putting a bullet into Specialized Firearms' head. But maybe people still find that valuable so here it is! I don't run too many VE mods at a time anymore and the mods are a bit less janky nowadays so it's a bit unlikely that I add more patches but ehh it's always a possibility!
Mayano Topgun Apr 1 @ 9:34am 
confirmed not CE compatible, and also probably doesn't work for newer version of VFES because i'm seeing this patch trying to patch something that doesn't exist
TheAuditor Dec 17, 2024 @ 1:06am 
is it safe to remove midgame?
TorMechia Apr 16, 2024 @ 5:33pm 
Any plans for 1.5?
Vyckalino Feb 18, 2024 @ 6:18am 
update?
unknown user Oct 31, 2023 @ 2:46pm 
@Inventor Raccoon ok thank you!
Inventor Raccoon  [author] Oct 31, 2023 @ 11:20am 
@Narada Doesn't affect the fishing mod. I thought I saw a mod that condenses the fish into just large/medium/small but I don't know it off the top of my head.
unknown user Oct 31, 2023 @ 5:16am 
I mostly just use fishing, does this one cover that too? I would love if there was just fish, and not different kinds. Quite odd to have only potato rice and corn in my game, and then 500 different fish :D