RimWorld

RimWorld

267 ratings
VFE - Mechanoids : Drones
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
427.051 KB
Aug 8, 2021 @ 3:37am
Nov 4, 2022 @ 3:38am
5 Change Notes ( view )

Subscribe to download
VFE - Mechanoids : Drones

Description


VFE - Mechanoids : Drones adds several new drones that add on to the Vanilla Factions Expanded - Mechanoids

At the moment adds the following:
- Grower
- Foodmaker









The original mod Vanilla Factions Expanded - Mechanoids adds the following drones:
- Autoclener
- Autohauler
- Autominer
- Combat mechanoid
- Riot mechanoid
- Mobile turret

Add-on mod VFE - Mechanoids : Unoffical Add-On adds the following drones:
- Assembler
- Mender

Add-on mod VFE - Mechanoids : Prison control droid adds the following drones:
- Boxer mechanoid
- Crowd Control mechanoid

Current mod at the moment adds the following drones:
- Grower
- Foodmaker



Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like.



VFE - Mechanoids : Tab - adds a drones overview tab.

GitHub [github.com]



- English
- Russian



Some materials were used from Vanilla Factions Expanded - Mechanoids
and VFE - Mechanoids : Unoffical Add-On
Thanks Oskar Potocki and Co. for a great series of mods.

(CC BY-NC-SA 4.0) [creativecommons.org]
45 Comments
Heikkkinen Jan 5 @ 10:19am 
Thank you!
Scorpio Jan 5 @ 9:19am 
Midnight Jun 17, 2024 @ 11:39am 
1.5?
Thetaprime May 7, 2024 @ 9:52pm 
Will this work in 1.5?
SghHanzMullerSW Apr 16, 2024 @ 8:21am 
update ?
Lucas Jan 10, 2024 @ 4:05am 
I'm having trouble with the Grower. It has access to hydroponics, plants are ready to harvest, there is storage for the plants, zone seems good, it is charged yet it only plants, it does not cut.
My colonists will cut and store but not the grower.
I've tried rebuilding but the problem persists, am I missing something?
It's also called a "Grover" for some reason.
Seos  [author] Mar 20, 2023 @ 5:13pm 
@CheekiBreeki, why do your foodmakers just stand still on full charge?
CheekiBreeki Mar 20, 2023 @ 4:27pm 
why do my foodmakers just stand still on full charge?
Seos  [author] Jan 8, 2023 @ 2:27pm 
@Fireworks 3000, do you mean supported versions? If yes, then your mod has not been updated most likely.
Booperius Dec 24, 2022 @ 1:11pm 
I mean, the other point is they don't cost pollution and don't require any infrastructure practically to maintain, they act independently of a mechanitor.