Crusader Kings III

Crusader Kings III

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Sinews of War
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File Size
Posted
Updated
181.145 MB
Aug 5, 2021 @ 7:12pm
Feb 16, 2023 @ 3:29pm
104 Change Notes ( view )

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Sinews of War

In 1 collection by Vertimnus
Sinews of War +
9 items
Description
[discord.gg]


Sinews of War
Sinews of War is a vanilla gameplay overhaul centered around a completely redone population-based economy. Our goal is to make CK3 a more realistic simulation of the medieval world with the minimum possible compromise to performance.

Updated for 1.8 Robe

CMH Discord[discord.gg]

Features
  • Intricate Malthusian population system with births, deaths and migration both between cities and between cities and hinterland.
  • All-new agricultural-focused economy featuring a detailed soil fertility model that takes into account terrain, water sources, weather, and more.
  • Manage your realm with six new county-level edicts.
  • Buildings, traditions, and innovations redone with new effects for the redone economy.
  • Population based factors for culture and faith spread.
  • Deadly plagues that spread county to county. Characters now contract plagues that are present in their location rather than randomly.
  • Natural disasters: fires, floods, and avalanches can afflict your counties, potentially causing massive damage
  • Choose between occupying, sacking, or razing when capturing a county, with serious consequences for the local population and infrastructure, and for cultural acceptance between your culture and that of the victims.
  • Fervor Equilibrium: fervor will trend towards a value determined by your head of faith traits, holy sites occupied, and more.
  • Vigor System: vigor is the cultural counterpart to fervor. High vigor has many scaling positive effects, and low vigor the opposite. The lower the vigor, the more likely cultural divergences become.
  • Imperial Decay: it will take active effort to keep together older, larger, less centralized, and more diverse empires over time
  • Better personality trait selection: takes into account culture traditions, faith sins and virtues, guardian traits, parental traits, court type, and more.
  • Cultures with a shared heritage group/family have increased baseline cultural acceptance
  • Cultures with a shared language group/family have increased baseline cultural acceptance
  • Languages in the same group/family as your native language are easier to learn
  • AI prefers to adopt court languages more closely related to their native tongue



Compatibility

Developers


Contributors
  • zijistark: sage advice
  • Castox: gui assistance
  • Atreides: pixel art
  • Crunbum: beta testing, MaA
  • theodosius: writing
  • cryden: writing
  • tiber: writing

My Other Mods
Popular Discussions View All (11)
11
Jul 9, 2023 @ 2:45am
French traduction please ?
Capt Flem
4
Apr 18, 2022 @ 11:53pm
Nobody did a youtube/other letsplay of this mod?
Vuyek
3
Jul 10, 2022 @ 9:10am
Instructions/Guide?
LNSS
1,431 Comments
RedBeard 3 hours ago 
So, this mod is pretty much dead, right?
Dowdpride May 2 @ 1:55am 
Any chance this is getting an update?
JimmyG1970 Apr 27 @ 3:24am 
Same question? Work with AGOT?
SOVIET LIVES MATTER Feb 26 @ 7:24pm 
Прикладываю полную русскую обновленную под актуал локализацию на данный мод: https://steamcommunity.com/sharedfiles/filedetails/?id=2751772012
[FD] Tomatohead Feb 26 @ 2:39pm 
Anyone know where you can see, and/ or build more districts?
alexanderdylanch Feb 9 @ 3:23pm 
does it work with agot
aaronhuckvale Jan 26 @ 5:05pm 
THE MOD IS BEING MAINTAINED ELSEWHERE
[IMPACT]LITVIN Jan 9 @ 4:06am 
Hello, tell me if there is a translation of the mod into Slavic languages, Ukrainian, Belarusian or Russian?
kuznecovtisinov Jan 1 @ 10:44pm 
How compatible is this mod with version 11.5?How much load does it put on a weak PC?What mods are recommended for combination?
aaronhuckvale Jan 1 @ 3:57am 
People really don't know how to use Workshop and it shows (referring to the below people), the person directly below has the answer!